“学弹吧,菜鸟!”:识别在线多人视频游戏中不同角色的能力特征,以提高新玩家体验的整体质量

M. Köles, Zoltan Peter
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引用次数: 2

摘要

在多人游戏中成为一名新玩家并不是一件容易的事。如果游戏需要团队协作才能取得成功,那么缺乏经验的玩家可能会因为其他人认为他的游戏很糟糕而受到大量的辱骂。当这些公司试图通过关注违法者来缓解这个问题时,我们提出了另一种方法,也可以帮助减少有毒行为。在我们的论文中,我们介绍了研究在流行的多人游戏《英雄联盟》中扮演任何特定角色所需具备的条件的第一步。通过使用焦点小组和在线问卷,我们将能力列表缩小到6个,其中不同的概况可以预测不同的最成功的游戏风格。基于这些能力特征,游戏本身应该为新玩家提供更多定制的教程和建议,从而提升他们的第一印象。我们相信,通过更好的表现,新玩家所经历的一些有害行为可以被消除。
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"Learn to play, noob!": The identification of ability profiles for different roles in an online multiplayer video game in order to improve the overal quality of the new player experience
Being a new player in a multiplayer game is not an easy experience. If the game requires coordinated team play for success, an inexperienced player can receive a high amount of abuse because of what others view as bad plays. While the companies try to alleviate this problem by focusing on the offenders, we present another approach that can also help in decreasing toxic behavior. In our paper we introduce the first steps at researching what it requires to perform well in any given role in a popular multi player game, League of Legends. Using focus groups and online questionnaires we narrow down the list of abilities to 6, in which different profiles would predict different most successful playstyles. Based on these ability profiles the game itself should give more customized tutorial sessions and recommendations to new players who in turn will have an overall improved first impression. Through having better performance, we believe, that some of the toxic behavior experienced by new players can be extinguished.
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