M. S. Patil, P. Desai, M. Vijayalakshmi, M. M. Raikar, Shivalingappa Battur, H. Parikshit, G. Joshi
{"title":"UX设计将本科项目推广到产品:案例研究","authors":"M. S. Patil, P. Desai, M. Vijayalakshmi, M. M. Raikar, Shivalingappa Battur, H. Parikshit, G. Joshi","doi":"10.1109/MITE.2016.066","DOIUrl":null,"url":null,"abstract":"User experience design is all about making a product by understanding its users and enables user to use a product easily. UX design is part of current industry standards which can be started along with requirement phase. Undergraduate students build products in project courses. Such courses include Software Life Cycle phases like Requirement gathering/ analysis, Design, Implementation and Testing but not UX design. Thus best of the project fail to generate a product that is usable. This paper presents a case study of minor project course which incorporated UX design in building mobile apps. UX is new technology and little known to instructors at colleges. So students were instructed to learn UX from MOOC on 'UX Design for Mobile Developer's', hosted by Udacity. Also, a workshop by industry expert in UX was conducted. The UX activities specified by MOOC were included as part course assessments. Through the UX design, students identified 3 to 4 user/ mobile device requirements and incorporated them in the implementation. The weightage of marks for UX design is 24%, which increased Design phase weightage to 30%. Finally students were able to launch product, 'KLE Tech STUDio' mobile-app. Attainment of design phase, UX, activities specified by MOOC, implementations are 7.2, 7.82, 6.8 and 7.5 respectively on the scale of 10. Further UX design can be included as part of Software Engineering course. Also, UX design can be tailored to any project course depending on the product being developed.","PeriodicalId":407003,"journal":{"name":"2016 IEEE 4th International Conference on MOOCs, Innovation and Technology in Education (MITE)","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":"{\"title\":\"UX Design to Promote Undergraduate Projects to Products: Case Study\",\"authors\":\"M. S. Patil, P. Desai, M. Vijayalakshmi, M. M. Raikar, Shivalingappa Battur, H. Parikshit, G. Joshi\",\"doi\":\"10.1109/MITE.2016.066\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"User experience design is all about making a product by understanding its users and enables user to use a product easily. UX design is part of current industry standards which can be started along with requirement phase. Undergraduate students build products in project courses. Such courses include Software Life Cycle phases like Requirement gathering/ analysis, Design, Implementation and Testing but not UX design. Thus best of the project fail to generate a product that is usable. This paper presents a case study of minor project course which incorporated UX design in building mobile apps. UX is new technology and little known to instructors at colleges. So students were instructed to learn UX from MOOC on 'UX Design for Mobile Developer's', hosted by Udacity. Also, a workshop by industry expert in UX was conducted. The UX activities specified by MOOC were included as part course assessments. Through the UX design, students identified 3 to 4 user/ mobile device requirements and incorporated them in the implementation. The weightage of marks for UX design is 24%, which increased Design phase weightage to 30%. Finally students were able to launch product, 'KLE Tech STUDio' mobile-app. Attainment of design phase, UX, activities specified by MOOC, implementations are 7.2, 7.82, 6.8 and 7.5 respectively on the scale of 10. Further UX design can be included as part of Software Engineering course. 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UX Design to Promote Undergraduate Projects to Products: Case Study
User experience design is all about making a product by understanding its users and enables user to use a product easily. UX design is part of current industry standards which can be started along with requirement phase. Undergraduate students build products in project courses. Such courses include Software Life Cycle phases like Requirement gathering/ analysis, Design, Implementation and Testing but not UX design. Thus best of the project fail to generate a product that is usable. This paper presents a case study of minor project course which incorporated UX design in building mobile apps. UX is new technology and little known to instructors at colleges. So students were instructed to learn UX from MOOC on 'UX Design for Mobile Developer's', hosted by Udacity. Also, a workshop by industry expert in UX was conducted. The UX activities specified by MOOC were included as part course assessments. Through the UX design, students identified 3 to 4 user/ mobile device requirements and incorporated them in the implementation. The weightage of marks for UX design is 24%, which increased Design phase weightage to 30%. Finally students were able to launch product, 'KLE Tech STUDio' mobile-app. Attainment of design phase, UX, activities specified by MOOC, implementations are 7.2, 7.82, 6.8 and 7.5 respectively on the scale of 10. Further UX design can be included as part of Software Engineering course. Also, UX design can be tailored to any project course depending on the product being developed.