{"title":"体积采样的不透明度加权颜色插值","authors":"C. Wittenbrink, T. Malzbender, Michael E. Goss","doi":"10.1145/288126.288186","DOIUrl":null,"url":null,"abstract":"Volume rendering creates images from sampled volumetric data. The compute intensive nature of volume rendering has driven research in algorithm optimization. An important speed optimization is the use of preclassification and preshading. The authors demonstrate an artifact that results when interpolating from preclassified or preshaded colors and opacity values separately. This method is flawed, leading to visible artifacts. They present an improved technique, opacity-weighted color interpolation, evaluate the RMS error improvement, hardware and algorithm efficiency, and demonstrated improvements. They show analytically that opacity-weighted color interpolation exactly reproduces material based interpolation results for certain volume classifiers, with the efficiencies of preclassification. The proposed technique may also have broad impact on opacity-texture-mapped polygon rendering.","PeriodicalId":167141,"journal":{"name":"IEEE Symposium on Volume Visualization (Cat. No.989EX300)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"87","resultStr":"{\"title\":\"Opacity-weighted color interpolation for volume sampling\",\"authors\":\"C. Wittenbrink, T. Malzbender, Michael E. Goss\",\"doi\":\"10.1145/288126.288186\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Volume rendering creates images from sampled volumetric data. The compute intensive nature of volume rendering has driven research in algorithm optimization. An important speed optimization is the use of preclassification and preshading. The authors demonstrate an artifact that results when interpolating from preclassified or preshaded colors and opacity values separately. This method is flawed, leading to visible artifacts. They present an improved technique, opacity-weighted color interpolation, evaluate the RMS error improvement, hardware and algorithm efficiency, and demonstrated improvements. They show analytically that opacity-weighted color interpolation exactly reproduces material based interpolation results for certain volume classifiers, with the efficiencies of preclassification. The proposed technique may also have broad impact on opacity-texture-mapped polygon rendering.\",\"PeriodicalId\":167141,\"journal\":{\"name\":\"IEEE Symposium on Volume Visualization (Cat. No.989EX300)\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-10-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"87\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IEEE Symposium on Volume Visualization (Cat. No.989EX300)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/288126.288186\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IEEE Symposium on Volume Visualization (Cat. No.989EX300)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/288126.288186","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Opacity-weighted color interpolation for volume sampling
Volume rendering creates images from sampled volumetric data. The compute intensive nature of volume rendering has driven research in algorithm optimization. An important speed optimization is the use of preclassification and preshading. The authors demonstrate an artifact that results when interpolating from preclassified or preshaded colors and opacity values separately. This method is flawed, leading to visible artifacts. They present an improved technique, opacity-weighted color interpolation, evaluate the RMS error improvement, hardware and algorithm efficiency, and demonstrated improvements. They show analytically that opacity-weighted color interpolation exactly reproduces material based interpolation results for certain volume classifiers, with the efficiencies of preclassification. The proposed technique may also have broad impact on opacity-texture-mapped polygon rendering.