大学知识摩擦:博弈论视角

Marianela Talavera-Ruz, Graciela Lara- Gómez, Macario Valdez-Reséndiz
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引用次数: 0

摘要

在当今的市场经济中,组织将知识视为其最有价值的战略资源之一,并寻求适当的管理,使其成为竞争优势(Teece, 1988;Hamel and Prahalad, 1990; Drucker, 1994;Nonaka and Takeuchi, 1995;Boisot, 1998;挥金如土的人,1996;圣吉,1990)。尽管许多组织在技术和工具上进行了重大投资,以促进知识共享,但文化、行为和结构方面是成功的主要决定因素(Sharma和Bhattacharya, 2013)。组织知识过程,就其本质而言,通常是社会性的和复杂的。组织主体的知识共享行为中充满了利益冲突或因战略决策而获得不同报酬的困境。这种情况可以建模为游戏。本文通过博弈论提出了解决高等教育机构知识摩擦这一特殊困境的方法,描述了一个非合作博弈模型,该模型允许根据雇员和雇主所做的决策及其相关支付来显示所述情况的范围,并探索了不同的决策场景。
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Knowledge friction in universities, approach from game theory
In today's market economies, organizations see knowledge as one of their most valuable and strategic resources and seek to properly manage it so that it becomes a competitive advantage (Teece, 1988; Hamel and Prahalad, 1990, Drucker, 1994; Nonaka and Takeuchi, 1995; Boisot, 1998; Spender, 1996; Senge, 1990). Although many organizations make significant investments in technology and tools to promote knowledge sharing, cultural, behavioral, and structural aspects are the main determinants of success (Sharma and Bhattacharya, 2013). Organizational knowledge processes are, by their nature, generally social and complex. The behaviors related to sharing knowledge of organizational agents are full of situations of conflict of interest or dilemmas in which they receive different payments based on their strategic decisions. Such situations can be modeled as games. This article presents the approach to a particular dilemma, that of the knowledge friction in an Institution of Higher Education through Game Theory, describing a non-cooperative game model that allows showing the scope of said situation according to the decisions considered to be done by employees and employer and their related payments, exploring different decision-making scenarios.
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