{"title":"马达,音乐和运动","authors":"J. Bak, B. Verplank, D. Gauthier","doi":"10.1145/2677199.2680590","DOIUrl":null,"url":null,"abstract":"Over the past four years the authors have conducted classes and workshops in design of systems for real-time digital synthesis of sound and haptic response. In response to current trends in Interaction Design education focusing on visual feedback and touchscreen interactions, the classes were developed to provide foundations for design students to leverage the potential of non-visual modes of interaction and provide them with tools and skills to develop complex multimodal, embodied experiences. These classes have been held in various institutions, have formed the basis for short workshops at conferences as well as provided tools for collaborations with external partners. In this paper we describe for the first time the extent of the project and reflect on this particular field of Interaction Design education.","PeriodicalId":117478,"journal":{"name":"Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-01-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Motors, Music and Motion\",\"authors\":\"J. Bak, B. Verplank, D. Gauthier\",\"doi\":\"10.1145/2677199.2680590\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Over the past four years the authors have conducted classes and workshops in design of systems for real-time digital synthesis of sound and haptic response. In response to current trends in Interaction Design education focusing on visual feedback and touchscreen interactions, the classes were developed to provide foundations for design students to leverage the potential of non-visual modes of interaction and provide them with tools and skills to develop complex multimodal, embodied experiences. These classes have been held in various institutions, have formed the basis for short workshops at conferences as well as provided tools for collaborations with external partners. In this paper we describe for the first time the extent of the project and reflect on this particular field of Interaction Design education.\",\"PeriodicalId\":117478,\"journal\":{\"name\":\"Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-01-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2677199.2680590\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2677199.2680590","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Over the past four years the authors have conducted classes and workshops in design of systems for real-time digital synthesis of sound and haptic response. In response to current trends in Interaction Design education focusing on visual feedback and touchscreen interactions, the classes were developed to provide foundations for design students to leverage the potential of non-visual modes of interaction and provide them with tools and skills to develop complex multimodal, embodied experiences. These classes have been held in various institutions, have formed the basis for short workshops at conferences as well as provided tools for collaborations with external partners. In this paper we describe for the first time the extent of the project and reflect on this particular field of Interaction Design education.