{"title":"增强现实作为未来教育专业人员创造性发展的工具","authors":"K. V. Leshko, L. L. Rykova","doi":"10.55056/cte.329","DOIUrl":null,"url":null,"abstract":"This study aims at elucidation of the mobile learning impact in the future education professionals’ vocational and cognitive activity. Specific research objectives of this study are to reveal the essence of the “vocational and cognitive activity” and “mobile learning tools” in the context of the future education specialists’ professional training. The object of research is a future education professionals’ vocational and cognitive activity. The subject of research is mobile learning tools as a tools for future education professionals’ vocational and cognitive activity. This work describes how mobile learning technologies, and the use of augmented reality in particular, affect the process of creative learning. Here, the experience in introduction of mobile learning technologies at the Kharkiv Humanitarian and Pedagogical Academy is described. The potential of mobile learning as a principal classroom tool in establishing a positive vocational and cognitive activity environment for future education professionals is also discussed. Specifically, the informatics tutorials using augmented reality with Aurasma and learning quests using “bring your own device” (BYOD) have been developed.","PeriodicalId":240357,"journal":{"name":"CTE Workshop Proceedings","volume":"27 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Augmented reality as a tool in creative development of future education professionals\",\"authors\":\"K. V. Leshko, L. L. Rykova\",\"doi\":\"10.55056/cte.329\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study aims at elucidation of the mobile learning impact in the future education professionals’ vocational and cognitive activity. Specific research objectives of this study are to reveal the essence of the “vocational and cognitive activity” and “mobile learning tools” in the context of the future education specialists’ professional training. The object of research is a future education professionals’ vocational and cognitive activity. The subject of research is mobile learning tools as a tools for future education professionals’ vocational and cognitive activity. This work describes how mobile learning technologies, and the use of augmented reality in particular, affect the process of creative learning. Here, the experience in introduction of mobile learning technologies at the Kharkiv Humanitarian and Pedagogical Academy is described. The potential of mobile learning as a principal classroom tool in establishing a positive vocational and cognitive activity environment for future education professionals is also discussed. Specifically, the informatics tutorials using augmented reality with Aurasma and learning quests using “bring your own device” (BYOD) have been developed.\",\"PeriodicalId\":240357,\"journal\":{\"name\":\"CTE Workshop Proceedings\",\"volume\":\"27 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-03-21\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CTE Workshop Proceedings\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.55056/cte.329\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CTE Workshop Proceedings","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.55056/cte.329","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Augmented reality as a tool in creative development of future education professionals
This study aims at elucidation of the mobile learning impact in the future education professionals’ vocational and cognitive activity. Specific research objectives of this study are to reveal the essence of the “vocational and cognitive activity” and “mobile learning tools” in the context of the future education specialists’ professional training. The object of research is a future education professionals’ vocational and cognitive activity. The subject of research is mobile learning tools as a tools for future education professionals’ vocational and cognitive activity. This work describes how mobile learning technologies, and the use of augmented reality in particular, affect the process of creative learning. Here, the experience in introduction of mobile learning technologies at the Kharkiv Humanitarian and Pedagogical Academy is described. The potential of mobile learning as a principal classroom tool in establishing a positive vocational and cognitive activity environment for future education professionals is also discussed. Specifically, the informatics tutorials using augmented reality with Aurasma and learning quests using “bring your own device” (BYOD) have been developed.