Polona Caserman, Hongtao Zhang, Jonas Zinnäcker, S. Göbel
{"title":"面向虚拟现实沉浸式训练的定向传送功能的开发","authors":"Polona Caserman, Hongtao Zhang, Jonas Zinnäcker, S. Göbel","doi":"10.1109/VS-Games.2019.8864599","DOIUrl":null,"url":null,"abstract":"Recent advances in Virtual Reality (VR) technology have contributed to the development of immersive applications for training and simulation. VR serious games can be utilized to support and supplement traditional training. In VR-based training environments, the player can make mistakes without serious consequences to gather experiences which help them to make better decisions in the future. However, it is difficult to guide the player's attention throughout the VR game, since the player has the freedom to look anywhere anytime. Thus, many game designers create linear and restrictive experiences. In this paper, we develop a dynamic story and guide the player's attention to the specific game elements. To this end, we propose a novel directed teleport function to show points of interest to the player. We evaluate the effect of the proposed function by conducting a user study among two groups of 20 participants: one group can use only the common teleport function, whereas the other group can additionally use the directed teleport function. The results of our study indicate that the directed teleport function is very effective, has a positive effect on the orientation, and is very easy to use. In particular, the directed teleport function not only helps the player to navigate through the virtual world but also reveals Interesting points.","PeriodicalId":285804,"journal":{"name":"2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Development of a Directed Teleport Function for Immersive Training in Virtual Reality\",\"authors\":\"Polona Caserman, Hongtao Zhang, Jonas Zinnäcker, S. Göbel\",\"doi\":\"10.1109/VS-Games.2019.8864599\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Recent advances in Virtual Reality (VR) technology have contributed to the development of immersive applications for training and simulation. VR serious games can be utilized to support and supplement traditional training. In VR-based training environments, the player can make mistakes without serious consequences to gather experiences which help them to make better decisions in the future. However, it is difficult to guide the player's attention throughout the VR game, since the player has the freedom to look anywhere anytime. Thus, many game designers create linear and restrictive experiences. In this paper, we develop a dynamic story and guide the player's attention to the specific game elements. To this end, we propose a novel directed teleport function to show points of interest to the player. We evaluate the effect of the proposed function by conducting a user study among two groups of 20 participants: one group can use only the common teleport function, whereas the other group can additionally use the directed teleport function. The results of our study indicate that the directed teleport function is very effective, has a positive effect on the orientation, and is very easy to use. In particular, the directed teleport function not only helps the player to navigate through the virtual world but also reveals Interesting points.\",\"PeriodicalId\":285804,\"journal\":{\"name\":\"2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)\",\"volume\":\"29 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VS-Games.2019.8864599\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 11th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VS-Games.2019.8864599","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Development of a Directed Teleport Function for Immersive Training in Virtual Reality
Recent advances in Virtual Reality (VR) technology have contributed to the development of immersive applications for training and simulation. VR serious games can be utilized to support and supplement traditional training. In VR-based training environments, the player can make mistakes without serious consequences to gather experiences which help them to make better decisions in the future. However, it is difficult to guide the player's attention throughout the VR game, since the player has the freedom to look anywhere anytime. Thus, many game designers create linear and restrictive experiences. In this paper, we develop a dynamic story and guide the player's attention to the specific game elements. To this end, we propose a novel directed teleport function to show points of interest to the player. We evaluate the effect of the proposed function by conducting a user study among two groups of 20 participants: one group can use only the common teleport function, whereas the other group can additionally use the directed teleport function. The results of our study indicate that the directed teleport function is very effective, has a positive effect on the orientation, and is very easy to use. In particular, the directed teleport function not only helps the player to navigate through the virtual world but also reveals Interesting points.