{"title":"基于图形切割的三维模型分割用于铰接对象重建","authors":"Inkyu Han, Hyoungnyoun Kim, Ji-Hyung Park","doi":"10.1109/ISMAR.2011.6092397","DOIUrl":null,"url":null,"abstract":"The three-dimensional (3D) reconstruction of objects has been well studied in the literature of augmented reality (AR) [1, 2]. Most existing studies have assumed that the to-be-constructed target object is rigid, whereas objects in the real world can be dynamic or deformable. Therefore, AR systems are required to deal with non-rigid objects to be adaptive to environmental changes. In this paper, we address the problem of reconstructing articulated objects as a starting point for modeling deformable objects. An articulated object is composed of partially rigid components linked with joints. After building a mesh model of the object, the model is segmented into the components along their boundaries by a graph-cut-based approach that we propose.","PeriodicalId":298757,"journal":{"name":"2011 10th IEEE International Symposium on Mixed and Augmented Reality","volume":"91 6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Graph-cut-based 3D model segmentation for articulated object reconstruction\",\"authors\":\"Inkyu Han, Hyoungnyoun Kim, Ji-Hyung Park\",\"doi\":\"10.1109/ISMAR.2011.6092397\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The three-dimensional (3D) reconstruction of objects has been well studied in the literature of augmented reality (AR) [1, 2]. Most existing studies have assumed that the to-be-constructed target object is rigid, whereas objects in the real world can be dynamic or deformable. Therefore, AR systems are required to deal with non-rigid objects to be adaptive to environmental changes. In this paper, we address the problem of reconstructing articulated objects as a starting point for modeling deformable objects. An articulated object is composed of partially rigid components linked with joints. After building a mesh model of the object, the model is segmented into the components along their boundaries by a graph-cut-based approach that we propose.\",\"PeriodicalId\":298757,\"journal\":{\"name\":\"2011 10th IEEE International Symposium on Mixed and Augmented Reality\",\"volume\":\"91 6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-10-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 10th IEEE International Symposium on Mixed and Augmented Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISMAR.2011.6092397\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 10th IEEE International Symposium on Mixed and Augmented Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISMAR.2011.6092397","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Graph-cut-based 3D model segmentation for articulated object reconstruction
The three-dimensional (3D) reconstruction of objects has been well studied in the literature of augmented reality (AR) [1, 2]. Most existing studies have assumed that the to-be-constructed target object is rigid, whereas objects in the real world can be dynamic or deformable. Therefore, AR systems are required to deal with non-rigid objects to be adaptive to environmental changes. In this paper, we address the problem of reconstructing articulated objects as a starting point for modeling deformable objects. An articulated object is composed of partially rigid components linked with joints. After building a mesh model of the object, the model is segmented into the components along their boundaries by a graph-cut-based approach that we propose.