geoquested:手机冒险游戏和网页游戏编辑器

Beata Brassai, Boglárka Varga, Károly Simon, Tamas Torok-Vistai
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引用次数: 7

摘要

介绍了geoquasting项目,包括组件的功能概述和有关其实现的一些细节。还描述了开发工具、模式和技术。该项目包括一个移动游戏应用程序和一个用于游戏创建的web应用程序。该项目的主要组成部分是一款运行在移动设备上的冒险游戏。在玩游戏时,玩家必须解决任务并在不同地点找到检查点。它提供了一个基于网络的用户界面,可以方便地编辑、管理和发布游戏。通过这种方式,玩家可以使用不同类型的条件创建各种任务(游戏邦注:如回答问题、根据GPS位置寻找检查点等)。geoquing可以应用于不同的领域,如教育(游戏邦注:如展示城市历史遗迹的游戏)、旅游(游戏邦注:如游览某个地区地标的游戏)、市场营销、娱乐行业等。
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GeoQuesting: Mobile adventure game and web-based game editor
The GeoQuesting project is presented, including the functional overview of the components and some details regarding their implementation. Development tools, patterns and technologies are also described. The project includes a mobile game application and a web application for game creation. The main component of the project is an adventure game running on mobile devices. While playing the game the player has to solve quests and to find checkpoints in different locations. A web-based user interface is provided for editing, managing and publishing games easily. In this way various quests can be created using different types of conditions (question answering, finding checkpoints based on GPS position etc.). GeoQuesting can be used in different domains: such as education (e.g.: a game showcasing historical places in a city), tourism (e.g.: a game for touring landmarks in a region), marketing, entertainment industry etc.
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