使用直接工具学习模式,以提高X班多媒体学生在SMK Ketintang中的成就动机

Ayu Pusparini, M. Cholik, T. Rijanto, Ekohariadi, I.G.P Asto Budi Tjahjanto, Marniati
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引用次数: 0

摘要

学习模型成为学习过程中的重要工具。学生期望拥有的能力将通过使用适当的学习模式来确定。本研究旨在探讨在基础程式设计科目中应用直接教学及电子学习模式,如何提升学生的成就动机。本研究采用准实验方法。设计采用非等效对照组。研究样本的数量为70名学生X班MM SMK Ketintang Surabaya。本研究的自变量为直接教学(X1), E-learning (X2),因变量为成就动机(Y)。数据分析采用多元回归。结果表明,当dk = 5时,tcount = 5.5924, table = 1.371,显著水平为5%。检验标准显示tstatistic> ttable(4.5924 > 5.371),则H0被拒绝,即H1被接受。可以解释为,直接指导学习模式与e-learning的差异是显著的。
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Penerapan Model Pembelajaran Direct Instruction Untuk Meningkatkan Motivasi Berprestasi Siswa Kelas X Multimedia di SMK Ketintang Surabaya
The learning models becomes an important tool in the learning process. The abilities that students are expected to have will be determined by using appropriate learning models. The study aims to determine how the application of direct instruction and e-learning learning models in basic programming subjects can increase achievement motivation. This research used Quasi-Experiment approach. The design used anon-euivalent control group. The number of research samples consisted of 70 students of class X MM SMK Ketintang Surabaya. The independent variable in this studies was application of direct instruction (X1), E-learning (X2) while the dependent variable used is achievement motivation (Y). Multiple regression used for analyze data. The results showed that tcount = 5.5924 and ttable = 1.371 for dk = 5, at significant level 5%. Test criteria show that tstatistic> ttable (4.5924 > 5.371) then H0 rejected, meaning H1 accepted. It can be interpreted that difference between the Direct Instruction learning model and e-learning is significant.
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