用于分布式网络设计和计算的通用客户端

F. Brglez, H. Lavana
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引用次数: 11

摘要

我们引入了一个通用客户端(OmniFlow),用户可以很容易地配置它的GUI,以便在网络上的任何地方并发地或顺序地调用任意数量的应用程序。客户端的设计和实现基于面向任务流编程的原则,我们将结构化编程、硬件描述和标记语言的概念合并在一起。诸如XML之类的标记语言支持定义良好的模式,该模式将程序分解为任务层次结构,每个任务层次结构表示一个黑盒或白盒软件组件的实例。类似于hdl的输入/输出端口定义捕获数据-任务-数据依赖关系。高度交互的分层GUI由扩展XML中的分层任务流描述呈现,支持结构化编程语言构造来控制任务同步、执行、重复和中止的序列。原型的实验评估,多达9150个任务和1600个任务的最长路径,证明了环境的可扩展性和许多网络设计和计算项目中所提出架构的整体有效性。
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A universal client for distributed networked design and computing
We introduce a universal client (OmniFlow) whose GUI can be readily configured by the user to invoke any number of applications, concurrently or sequentially, anywhere on the network. The design and the implementation of the client is based on the principles of taskflow-oriented programming, whereby we merge concepts from structured programming, hardware description, and mark-up languages. A mark-up language such as XML supports a well-defined schema that captures the decomposition of a program into a hierarchy of tasks, each representing an instance of a black-box or a white-box software component. The HDL-like input/output port definitions capture data-task-data dependencies. A highly interactive hierarchical GUI, rendered from the hierarchical taskflow descriptions in extended XML, supports structured programming language constructs to control sequences of task synchronization, execution, repetition, and abort. Experimental evaluations of the prototype, up to 9150 tasks and the longest path of 1600 tasks, demonstrate the scalability of the environment and the overall effectiveness of the proposed architecture for a number of networked design and computing projects.
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