非线性介质的高效物理模拟

A. Muñoz, D. Gutierrez, F. Serón
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引用次数: 2

摘要

由于计算的复杂性,建模和模拟自然现象是虚拟现实环境中最困难的两项任务。对于由介质的折射率变化引起的现象(如海市蜃楼或火灾引起的畸变),这一事实变得更加重要。虽然有一些关于这个主题的工作,但他们牺牲了物理准确性以提高效率,使用启发式方法可能在最佳情况下实现交互速率,但不考虑物理模拟。非线性介质(具有非均匀折射率)的精确模拟成本很高。本文介绍了几种模拟非线性介质对光线的影响的技术,比以前的作品在更合理的时间内模拟自然现象,同时又不失物理正确性。这可以通过遵循射线方程来数值计算光的路径来保证。本文提出的优化技术就是基于这种分解方法。飞行或驾驶模拟器以及其他虚拟现实环境可以从这项工作中受益匪浅。
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Efficient physically-based simulation of non-linear media
Modelling and simulating natural phenomena are two of the hardest tasks in virtual reality environments, owed to the complexity of the calculations involved. This fact becomes even more important for phenomena that are caused by the varying index of refraction in a medium (like mirages or the distortion caused by fire). Although there are some works on this topic, they sacrifice physical accuracy for efficiency, using heuristic methods that might achieve interactive rates in the best cases but do no consider physical simulation. Non-linear media (with non-homogeneous index of refraction) are costly to simulate precisely.This paper presents several techniques for simulate the effect of non-linear media on light rays, simulating natural phenomena in a more reasonable time than previous works without losing physical correctness. This can be ensured by following the ray equation for numerically calculating the path of light. The presented optimization techniques are based on this resolution method. Flight or driving simulators, as well as other virtual reality environments, could greatly benefit from this work.
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