边路由的最短路径方法

J. Dokulil, J. Katreniaková, D. Bednárek
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引用次数: 0

摘要

传统上,边的绘制是与节点的绘制一起进行的。然而,在某些情况下,节点的位置是固定的,例如,当位置由用户或单独的算法定义时。这种情况的一个例子是数据库模式编辑器,用户根据节点的含义定位节点(即单个数据库表定义的可视化表示),例如根据问题的子域对节点进行分组。在这种情况下,我们只需要绘制边缘,但我们必须以这样一种方式进行,即代表这些边缘的线不会越过代表节点的矩形——我们需要执行某种边缘路由。本文描述了一种算法,它以这样一种方式执行边缘路由,它产生的折线长度是最小的。我们还描述了几种改进基本算法性能的方法,以便它甚至可以用于交互式图形可视化和操作,这在我们的场景中是必要的。然后,我们展示了几个后处理步骤,用于将算法的结果转化为可用的可视化。
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Shortest Path Approach to Edge Routing
Traditionally, drawing of edges is performed together with drawing of nodes. However, there are situations where positions of the nodes are fixed, e.g., when the positions are defined by the user or a separate algorithm. An example of this situation is a database schema editor, where user positions the nodes (i.e., visual representations of definitions of individual database tables) according to their meaning, for example grouping them according to sub domains of the problem. In this case, we only need to draw the edges but we must do that in such a way that the lines that represent these edges do not cross the rectangles that represent the nodes -- we need to perform some kind of edge routing. This paper describes an algorithm that performs edge routing in such a way that the lengths of the polylines it produces are minimal. We also describe several ways of improving the performance of the basic algorithm so that it can be used even for interactive graph visualization and manipulation, which is necessary in our scenario. Then, we show several post-processing steps that are used to turn the results of the algorithm into a usable visualization.
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