用于GPU人群渲染的冒名顶替者和伪实例化

Erik Millán, Isaac Rudomín
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引用次数: 37

摘要

在虚拟现实应用中,动态人群是提高真实感的有效手段。然而,渲染人群需要强大的计算能力。在本文中,我们提出了一种适合渲染大量字符的技术,该技术利用了现有的可编程图形硬件。冒名顶替者用于低细节表示,而伪实例化用于高细节表示。LOD映射用于根据可定制的阈值在两种表示之间进行选择。
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Impostors and pseudo-instancing for GPU crowd rendering
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds requires large computational power. In this paper, we present a technique suitable to render large crowds of characters that takes advantage of existing programmable graphics hardware. Impostors are used for low-detail representation, while pseudo-instancing is used for higher detail. A LOD map is used to select between both representations, based on a customizable threshold.
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