{"title":"通过连续的样式描述,实现服装的自动三维建模","authors":"Li Liu, Ruomei Wang, Z. Su, Xiaonan Luo","doi":"10.1145/2542302.2542321","DOIUrl":null,"url":null,"abstract":"Manually modeling of 3D garment is highly time-consuming and professional expertise demanding, and can only produce limited garments (Fig. 1(a)). The ability to create a diverse set of 3D garments is required with the trend of online fashion and apparel mass customization. This issue has been recently tackled with a fully automatic garment transfer algorithm [Brouet et al. 2012] based on pattern grading. Content creation techniques such as [Xu et al. 2012] introduce set evolution as a means for creative 3D shape modeling. However, current component assembly-based 3D shape modeling were just designed for discrete properties. An important observation is that style of many components garments can be characterized by the ratio of area and boundary length. Thus, we propose a simple but effective garment synthesis method that utilizes such a style description, instead of discretizing the style space. Results show that the method is able to produce various reasonable garments efficiently.","PeriodicalId":126796,"journal":{"name":"International Conference on Societal Automation","volume":"56 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Automatic 3D garment modeling by continuous style description\",\"authors\":\"Li Liu, Ruomei Wang, Z. Su, Xiaonan Luo\",\"doi\":\"10.1145/2542302.2542321\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Manually modeling of 3D garment is highly time-consuming and professional expertise demanding, and can only produce limited garments (Fig. 1(a)). The ability to create a diverse set of 3D garments is required with the trend of online fashion and apparel mass customization. This issue has been recently tackled with a fully automatic garment transfer algorithm [Brouet et al. 2012] based on pattern grading. Content creation techniques such as [Xu et al. 2012] introduce set evolution as a means for creative 3D shape modeling. However, current component assembly-based 3D shape modeling were just designed for discrete properties. An important observation is that style of many components garments can be characterized by the ratio of area and boundary length. Thus, we propose a simple but effective garment synthesis method that utilizes such a style description, instead of discretizing the style space. Results show that the method is able to produce various reasonable garments efficiently.\",\"PeriodicalId\":126796,\"journal\":{\"name\":\"International Conference on Societal Automation\",\"volume\":\"56 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Conference on Societal Automation\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2542302.2542321\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Conference on Societal Automation","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2542302.2542321","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
手工建模3D服装耗时长,对专业知识要求高,只能生产有限的服装(图1(a))。随着在线时尚和服装大规模定制的趋势,创建多样化的3D服装的能力是必需的。最近,一种基于图案分级的全自动服装转移算法[Brouet et al. 2012]解决了这个问题。内容创建技术,如[Xu et al. 2012]将集合演化作为创造性3D形状建模的一种手段。然而,目前基于组件装配的三维形状建模都是针对离散特性进行的。一个重要的观察是,许多成分服装的风格可以由面积和边界长度的比例来表征。因此,我们提出了一种简单而有效的服装合成方法,利用这种风格描述,而不是离散的风格空间。结果表明,该方法能有效地生产出各种合理的服装。
Automatic 3D garment modeling by continuous style description
Manually modeling of 3D garment is highly time-consuming and professional expertise demanding, and can only produce limited garments (Fig. 1(a)). The ability to create a diverse set of 3D garments is required with the trend of online fashion and apparel mass customization. This issue has been recently tackled with a fully automatic garment transfer algorithm [Brouet et al. 2012] based on pattern grading. Content creation techniques such as [Xu et al. 2012] introduce set evolution as a means for creative 3D shape modeling. However, current component assembly-based 3D shape modeling were just designed for discrete properties. An important observation is that style of many components garments can be characterized by the ratio of area and boundary length. Thus, we propose a simple but effective garment synthesis method that utilizes such a style description, instead of discretizing the style space. Results show that the method is able to produce various reasonable garments efficiently.