{"title":"在发明的情况下,使用场景来支持设计科学研究方法","authors":"Amandine Pascal, É. Rouby","doi":"10.9876/SIM.V22I4.743","DOIUrl":null,"url":null,"abstract":"This article focuses on Design Science Research methodologies (DSR) in the case of in- vention ie when there is no theoretical and practical knowledge to understand the problem to be solved and to guide the design work. In this case, it is crucial to clarify the problem. It rises to a real challenge to conventional DSR methodologies that ignore it, always consid- ering the problem to be solved as a priori well defined. It is also key to ensure the relevance of the created artifact because misunderstanding the initial problem may compromise its success. The contribution of our work is therefore to provide a methodological response to the clarification problem by the design of scenarios of use. Our contribution is not limited to the introduction of these scenarios into DSR meth- odologies. It also consists in proposing an original version by anchoring them in a struc- turationist perspective. The design of scenarios of use was applied to the KMP project, an innovative web portal of skills to promote innovations between firms and between firms and research laboratories. Their integration into DSR methodologies is useful because it gives a more complete methodological framework for researchers wishing to implement an DSR approach in the case of an invention.","PeriodicalId":220138,"journal":{"name":"French Journal of Management Information Systems","volume":"42 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-09-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Using scenarios of use to support Design Science Research Methodologies in the case of invention\",\"authors\":\"Amandine Pascal, É. Rouby\",\"doi\":\"10.9876/SIM.V22I4.743\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This article focuses on Design Science Research methodologies (DSR) in the case of in- vention ie when there is no theoretical and practical knowledge to understand the problem to be solved and to guide the design work. In this case, it is crucial to clarify the problem. It rises to a real challenge to conventional DSR methodologies that ignore it, always consid- ering the problem to be solved as a priori well defined. It is also key to ensure the relevance of the created artifact because misunderstanding the initial problem may compromise its success. The contribution of our work is therefore to provide a methodological response to the clarification problem by the design of scenarios of use. Our contribution is not limited to the introduction of these scenarios into DSR meth- odologies. It also consists in proposing an original version by anchoring them in a struc- turationist perspective. The design of scenarios of use was applied to the KMP project, an innovative web portal of skills to promote innovations between firms and between firms and research laboratories. Their integration into DSR methodologies is useful because it gives a more complete methodological framework for researchers wishing to implement an DSR approach in the case of an invention.\",\"PeriodicalId\":220138,\"journal\":{\"name\":\"French Journal of Management Information Systems\",\"volume\":\"42 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"French Journal of Management Information Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.9876/SIM.V22I4.743\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"French Journal of Management Information Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.9876/SIM.V22I4.743","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Using scenarios of use to support Design Science Research Methodologies in the case of invention
This article focuses on Design Science Research methodologies (DSR) in the case of in- vention ie when there is no theoretical and practical knowledge to understand the problem to be solved and to guide the design work. In this case, it is crucial to clarify the problem. It rises to a real challenge to conventional DSR methodologies that ignore it, always consid- ering the problem to be solved as a priori well defined. It is also key to ensure the relevance of the created artifact because misunderstanding the initial problem may compromise its success. The contribution of our work is therefore to provide a methodological response to the clarification problem by the design of scenarios of use. Our contribution is not limited to the introduction of these scenarios into DSR meth- odologies. It also consists in proposing an original version by anchoring them in a struc- turationist perspective. The design of scenarios of use was applied to the KMP project, an innovative web portal of skills to promote innovations between firms and between firms and research laboratories. Their integration into DSR methodologies is useful because it gives a more complete methodological framework for researchers wishing to implement an DSR approach in the case of an invention.