{"title":"Z世代从虚拟现实购物体验中获得的价值观","authors":"Kata Kapusy, E. Lógó","doi":"10.1109/COGINFOCOM.2017.8268249","DOIUrl":null,"url":null,"abstract":"This paper introduces the kinds of values that are derived from shopping experiences as a result of virtual and augmented reality — especially in the case of Generation Z.","PeriodicalId":212559,"journal":{"name":"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","volume":"123 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":"{\"title\":\"Values derived from virtual reality shopping experience among generation Z\",\"authors\":\"Kata Kapusy, E. Lógó\",\"doi\":\"10.1109/COGINFOCOM.2017.8268249\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper introduces the kinds of values that are derived from shopping experiences as a result of virtual and augmented reality — especially in the case of Generation Z.\",\"PeriodicalId\":212559,\"journal\":{\"name\":\"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)\",\"volume\":\"123 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/COGINFOCOM.2017.8268249\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/COGINFOCOM.2017.8268249","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Values derived from virtual reality shopping experience among generation Z
This paper introduces the kinds of values that are derived from shopping experiences as a result of virtual and augmented reality — especially in the case of Generation Z.