[DC]虚拟人动态面部表情用于虚拟现实(VR)心理健康治疗

Shu Wei
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摘要

本博士研究旨在对虚拟人实施动态面部表情,并探索其潜力,以增强虚拟现实(VR)心理健康治疗的疗效。对心理健康VR中虚拟人的系统回顾表明,只有约10%的应用程序使用动态面部表情。虚拟人类情感丰富的潜力尚未得到充分研究,目前尚不清楚面部表情如何影响虚拟现实中的个体。因此,我们将重点了解人们在VR实验研究中对面部动画人类的行为、生理和心理反应。第一项研究考察了特定的非语言行为是否可以通过对虚拟教练施加温暖的面部表情和点头来提高人们的治疗参与度。未来的实验将进一步研究个体对虚拟人群和虚拟婴儿面部表情的解读。本研究将通过精神病学研究、VR编程和3D动画的实践,探索如何最好地利用面部表情来促进VR治疗。
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[DC] Dynamic facial expressions on virtual humans for virtual reality (VR) mental health therapy
This PhD research aims to implement dynamic facial expressions on virtual humans and explore their potential to enhance the efficacy of virtual reality (VR) mental health therapy. A systematic review of virtual humans in mental health VR indicated that only around 10% of applications used dynamic facial expressions. The potential of virtual humans' emotion richness is understudied and it is unclear how the facial expressions affect the individuals in VR. Therefore, we will focus on understanding people's behavioural, physiological, and psychological reactions toward facial-animated humans in VR experimental studies. The first study examines whether particular non-verbal behaviours can enhance people's therapy engagement, by applying warm facial expressions and head nods on a virtual coach. Future experiments will further look at individuals' interpretations of facial expressions on virtual crowds and the virtual infant. This research will explore how best to use facial expressions to facilitate VR therapy through the practice of psychiatric research, VR programming and 3D animation.
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