Simon Wunderlich, Frank Gabriel, Sreekrishna Pandi, F. Fitzek
{"title":"我们不需要任何生成-滑动窗口rlc的实用方法","authors":"Simon Wunderlich, Frank Gabriel, Sreekrishna Pandi, F. Fitzek","doi":"10.1109/WD.2017.7918148","DOIUrl":null,"url":null,"abstract":"Random Linear Network Coding (RLNC) is a popular coding scheme to improve communication over lossy channels. For packet streaming applications (video streaming, general IP streams), recent research has shown that sliding window schemes can improve in-order delay properties compared to the block/-generation based coding. However, implementing sliding window RLNC with a limited coding window poses new challenges in both theoretical and engineering aspects. We introduce the first practical generation-less sliding window RLNC scheme, which is built on existing generation based coders. Through discrete simulation and a proof of concept implementation, we show that, the in-order delay can be improved compared to generation based schemes while retaining the reliability, computational complexity and overhead.","PeriodicalId":179998,"journal":{"name":"2017 Wireless Days","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-03-29","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"21","resultStr":"{\"title\":\"We don't need no generation - a practical approach to sliding window RLNC\",\"authors\":\"Simon Wunderlich, Frank Gabriel, Sreekrishna Pandi, F. Fitzek\",\"doi\":\"10.1109/WD.2017.7918148\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Random Linear Network Coding (RLNC) is a popular coding scheme to improve communication over lossy channels. For packet streaming applications (video streaming, general IP streams), recent research has shown that sliding window schemes can improve in-order delay properties compared to the block/-generation based coding. However, implementing sliding window RLNC with a limited coding window poses new challenges in both theoretical and engineering aspects. We introduce the first practical generation-less sliding window RLNC scheme, which is built on existing generation based coders. Through discrete simulation and a proof of concept implementation, we show that, the in-order delay can be improved compared to generation based schemes while retaining the reliability, computational complexity and overhead.\",\"PeriodicalId\":179998,\"journal\":{\"name\":\"2017 Wireless Days\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-03-29\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"21\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 Wireless Days\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/WD.2017.7918148\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 Wireless Days","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/WD.2017.7918148","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We don't need no generation - a practical approach to sliding window RLNC
Random Linear Network Coding (RLNC) is a popular coding scheme to improve communication over lossy channels. For packet streaming applications (video streaming, general IP streams), recent research has shown that sliding window schemes can improve in-order delay properties compared to the block/-generation based coding. However, implementing sliding window RLNC with a limited coding window poses new challenges in both theoretical and engineering aspects. We introduce the first practical generation-less sliding window RLNC scheme, which is built on existing generation based coders. Through discrete simulation and a proof of concept implementation, we show that, the in-order delay can be improved compared to generation based schemes while retaining the reliability, computational complexity and overhead.