{"title":"使用平铺投影的视依赖立体系统","authors":"Feng Chen, Yue Liu","doi":"10.1109/ISCID.2013.190","DOIUrl":null,"url":null,"abstract":"In this paper, we present a novel system which allows its users to see a stereoscopic virtual object. Unlike most existing stereoscopic systems that display the same imagery when watched from different directions, the user's head is tracked in real-time so that the real-time images can be rendered according to the viewing position, which enables the dynamic images to be displayed on the screen and the users can see different parts of a virtual object when wearing a pair of polarized glasses. This creates a more vivid illusion that a real object is set at the physical scene. The key technologies of the proposed system such as depth-image-based head tracking, geometric calibration and view-dependent real-time stereoscopic image rendering are studied and the experimental results proves the performance of the proposed system.","PeriodicalId":297027,"journal":{"name":"2013 Sixth International Symposium on Computational Intelligence and Design","volume":"68 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A View-Dependent Stereoscopic System Using Tiled Projection\",\"authors\":\"Feng Chen, Yue Liu\",\"doi\":\"10.1109/ISCID.2013.190\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we present a novel system which allows its users to see a stereoscopic virtual object. Unlike most existing stereoscopic systems that display the same imagery when watched from different directions, the user's head is tracked in real-time so that the real-time images can be rendered according to the viewing position, which enables the dynamic images to be displayed on the screen and the users can see different parts of a virtual object when wearing a pair of polarized glasses. This creates a more vivid illusion that a real object is set at the physical scene. The key technologies of the proposed system such as depth-image-based head tracking, geometric calibration and view-dependent real-time stereoscopic image rendering are studied and the experimental results proves the performance of the proposed system.\",\"PeriodicalId\":297027,\"journal\":{\"name\":\"2013 Sixth International Symposium on Computational Intelligence and Design\",\"volume\":\"68 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 Sixth International Symposium on Computational Intelligence and Design\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISCID.2013.190\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 Sixth International Symposium on Computational Intelligence and Design","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISCID.2013.190","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A View-Dependent Stereoscopic System Using Tiled Projection
In this paper, we present a novel system which allows its users to see a stereoscopic virtual object. Unlike most existing stereoscopic systems that display the same imagery when watched from different directions, the user's head is tracked in real-time so that the real-time images can be rendered according to the viewing position, which enables the dynamic images to be displayed on the screen and the users can see different parts of a virtual object when wearing a pair of polarized glasses. This creates a more vivid illusion that a real object is set at the physical scene. The key technologies of the proposed system such as depth-image-based head tracking, geometric calibration and view-dependent real-time stereoscopic image rendering are studied and the experimental results proves the performance of the proposed system.