{"title":"聚集在smkn1泗水会议上的互动学习媒体发展","authors":"Ratna Safitri, Durinta Puspasari","doi":"10.26740/jpap.v10n3.p223-232","DOIUrl":null,"url":null,"abstract":"This study aims to analyze the development of gather town interactive learning media in meeting materials at SMK Negeri 1 Surabaya and is used to determine how the feasibility of developing and evaluating students towards the development of gather town media as an alternative learning medium in the subject of automation of public relations and protocol governance at SMK Negeri 1 Surabaya. This type of research uses Research and Development (R&D) research using the ADDIE development model developed by Raiser and Mollenda. The development of this media gather town went through 5 stages, namely: 1) Analysis, 2) Design, 3) Development, 4) Implementation. 5) Evaluation, but only carried out until the fourth stage, namely Implementation because the purpose of this research is limited to developing and producing valid learning media to be applied based on the validator's assessment of pre-existing media. Based on the results of this study indicate that the quality of media feasibility can be seen through the results of the validation of experts and student evaluations. The percentage obtained from material validators conducted by Lecturers of Office Administration Education and Teachers of Public Relations and Protocol Management Automation at SMK Negeri 1 Surabaya is 92.1% with a Very Eligible category, which means that the material for automation of public relations management and protocols on the basic competencies of implementing proper meetings used in this medium. The percentage obtained from the media validator carried out by Multimedia Teachers at SMK Negeri 1 Surabaya is 81.1% with the Very Eligible category, which means that gather town learning media is eligible to be used. The results of the percentage of student responses in class XII OTKP 4 SMK Negeri 1 Surabaya are 94.4% in the Very Eligible category, which means that gather town learning media is eligible to be used as a learning medium.","PeriodicalId":423135,"journal":{"name":"Jurnal Pendidikan Administrasi Perkantoran (JPAP)","volume":"68 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Pengembangan Media Pembelajaran Interaktif Gather Town pada Materi Rapat di SMKN 1 Surabaya\",\"authors\":\"Ratna Safitri, Durinta Puspasari\",\"doi\":\"10.26740/jpap.v10n3.p223-232\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study aims to analyze the development of gather town interactive learning media in meeting materials at SMK Negeri 1 Surabaya and is used to determine how the feasibility of developing and evaluating students towards the development of gather town media as an alternative learning medium in the subject of automation of public relations and protocol governance at SMK Negeri 1 Surabaya. This type of research uses Research and Development (R&D) research using the ADDIE development model developed by Raiser and Mollenda. The development of this media gather town went through 5 stages, namely: 1) Analysis, 2) Design, 3) Development, 4) Implementation. 5) Evaluation, but only carried out until the fourth stage, namely Implementation because the purpose of this research is limited to developing and producing valid learning media to be applied based on the validator's assessment of pre-existing media. Based on the results of this study indicate that the quality of media feasibility can be seen through the results of the validation of experts and student evaluations. The percentage obtained from material validators conducted by Lecturers of Office Administration Education and Teachers of Public Relations and Protocol Management Automation at SMK Negeri 1 Surabaya is 92.1% with a Very Eligible category, which means that the material for automation of public relations management and protocols on the basic competencies of implementing proper meetings used in this medium. The percentage obtained from the media validator carried out by Multimedia Teachers at SMK Negeri 1 Surabaya is 81.1% with the Very Eligible category, which means that gather town learning media is eligible to be used. The results of the percentage of student responses in class XII OTKP 4 SMK Negeri 1 Surabaya are 94.4% in the Very Eligible category, which means that gather town learning media is eligible to be used as a learning medium.\",\"PeriodicalId\":423135,\"journal\":{\"name\":\"Jurnal Pendidikan Administrasi Perkantoran (JPAP)\",\"volume\":\"68 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-12-22\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Jurnal Pendidikan Administrasi Perkantoran (JPAP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.26740/jpap.v10n3.p223-232\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Pendidikan Administrasi Perkantoran (JPAP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26740/jpap.v10n3.p223-232","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
本研究旨在分析SMK Negeri 1 Surabaya会议材料中聚集城镇互动学习媒体的发展,并用于确定在SMK Negeri 1 Surabaya公共关系自动化和协议治理主题中,如何开发和评估学生对聚集城镇媒体发展作为替代学习媒体的可行性。这种类型的研究使用了研发(R&D)研究,使用了由Raiser和Mollenda开发的ADDIE开发模型。这个媒体聚集小镇的发展经历了5个阶段,分别是:1)分析,2)设计,3)开发,4)实施,5)评估,但由于本研究的目的仅限于根据验证者对已有媒体的评估来开发和生产有效的学习媒体,因此只进行了第四阶段,即实施。基于本研究的结果表明,媒体的质量可行性可以通过专家的结果验证和学生的评价来看出。由SMK Negeri 1 Surabaya的办公室管理教育讲师和公共关系和礼仪管理自动化教师进行的材料验证所获得的百分比为92.1%,属于非常合格类别,这意味着用于公共关系管理自动化的材料和关于在该媒介中实施适当会议的基本能力的协议。SMK Negeri 1 Surabaya的多媒体教师从媒体验证器中获得的百分比为81.1%,具有非常合格的类别,这意味着聚集城镇学习媒体有资格使用。第十二类OTKP 4 SMK Negeri 1泗水的学生回答百分比结果为94.4%,属于非常合格类别,这意味着聚集镇学习媒体有资格作为学习媒体使用。
Pengembangan Media Pembelajaran Interaktif Gather Town pada Materi Rapat di SMKN 1 Surabaya
This study aims to analyze the development of gather town interactive learning media in meeting materials at SMK Negeri 1 Surabaya and is used to determine how the feasibility of developing and evaluating students towards the development of gather town media as an alternative learning medium in the subject of automation of public relations and protocol governance at SMK Negeri 1 Surabaya. This type of research uses Research and Development (R&D) research using the ADDIE development model developed by Raiser and Mollenda. The development of this media gather town went through 5 stages, namely: 1) Analysis, 2) Design, 3) Development, 4) Implementation. 5) Evaluation, but only carried out until the fourth stage, namely Implementation because the purpose of this research is limited to developing and producing valid learning media to be applied based on the validator's assessment of pre-existing media. Based on the results of this study indicate that the quality of media feasibility can be seen through the results of the validation of experts and student evaluations. The percentage obtained from material validators conducted by Lecturers of Office Administration Education and Teachers of Public Relations and Protocol Management Automation at SMK Negeri 1 Surabaya is 92.1% with a Very Eligible category, which means that the material for automation of public relations management and protocols on the basic competencies of implementing proper meetings used in this medium. The percentage obtained from the media validator carried out by Multimedia Teachers at SMK Negeri 1 Surabaya is 81.1% with the Very Eligible category, which means that gather town learning media is eligible to be used. The results of the percentage of student responses in class XII OTKP 4 SMK Negeri 1 Surabaya are 94.4% in the Very Eligible category, which means that gather town learning media is eligible to be used as a learning medium.