边缘引导深度图重采样HEVC 3D视频编码

Yi Yang, Jiangbin Zheng
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引用次数: 4

摘要

多视点视频加深度(MVD)格式被认为是下一代三维电视(3DTV)必不可少的技术。这种格式的压缩是至关重要的。深度图像的特点是物体之间有较大的均匀区域和尖锐的边缘。通过对视频编码进行预处理和后处理,可以实现有效的压缩。在此基础上提出了一种边缘引导的深度图重采样方法,结合纹理图像和深度图像的边缘信息进行边缘保持,将图像梯度域重构的概念扩展到深度上采样,形成线性方程组求解最小二乘解。实验结果表明,该方法提高了深度图编码效率和合成视图质量。此外,该方法还可用于深度传感器(如Kinect或TOF相机)捕获的深度数据的深度超分辨率重建。
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Edge-Guided Depth Map Resampling for HEVC 3D Video Coding
Multi view video plus depth (MVD) format is considered to be essential in the next generation three-dimensional television (3DTV). The compression of this format is crucial. Depth images are featured by large homogeneous areas and sharp edges between objects. It has been observed that efficient compression can be achieved by a down-up sampling procedure as pre- and post-processing of video coding. We propose an edge-guided depth map re sampling method based on the above scheme, combine the edge information of both texture and depth images for edge preserving, extend image gradient domain reconstruction concept to depth up-sampling to form a linear equation system to find least square solution. Experimental results show that proposed method improves both depth map coding efficiency and synthesized view quality. Additionally, the up-scaling method can be used for depth super-resolution reconstruction of depth data captured by depth sensors, like Kinect or TOF cameras.
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