基于几何眼睛特征的鲁棒眼睛注视估计

K. Jariwala, U. Dalal, Amal Vincent
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引用次数: 1

摘要

凝视估计是确定空间中凝视点或眼睛视觉轴的过程。它在表现人类注意力方面起着重要作用;因此,它可以最适当地用于人机交互作为一种先进的计算机输入手段。在这里,重点是开发一种用于人机交互的凝视估计方法,使用安装在计算机屏幕顶部的普通网络摄像头,而无需任何额外或专门的硬件。利用几何眼模型和边缘梯度获得眼中心坐标。为了提高可靠性,将两个眼中心的估计值结合在一起,降低了噪声,提高了精度。面部标记是为了在鼻子之间确定一个精确的参考点。采用椭圆拟合和RANSAC方法估计凝视坐标,剔除离群点。即使在数据集中存在大量异常值的情况下,该方法也能以较高的精度估计注视坐标。提出了反馈和屏蔽、排队和平均等改进方法,使系统更加稳定和实用。结果表明,该方法可以成功地应用于普通网络摄像头的商业注视跟踪系统。
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A robust eye gaze estimation using geometric eye features
Gaze estimation is the process of determining the point of gaze in the space, or the visual axis of an eye. It plays an important role in representing human attention; therefore, it can be most appropriately used in Human Computer Interaction as a means of an advance computer input. Here, the focus is to develop a gaze estimation method for Human Computer Interaction using an ordinary webcam mounted on the top of the computer screen without any additional or specialized hardware. The eye center coordinates are obtained with the geometrical eye model and edge gradients. To improve the reliability, the estimates from two eye centers are combined to reduce the noise and improve the accuracy. Facial land marking is done to identify a precise reference point on the face between the nose. The ellipse fitting and RANSAC method is used to estimate the gaze coordinates and to reject the outliers. This approach can estimate the gaze coordinates with high degree of accuracy even when significant numbers of outliers are present in the data set. Several refinements such as feedback and masking, queuing and averaging are proposed to make the system more stable and useful practically. The results show that the proposed method can be successfully applied to commercial gaze tracking systems using ordinary webcams.
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