{"title":"为发育障碍人士建立一个关于关系界限的严肃游戏","authors":"Samantha Conde","doi":"10.1145/3373625.3417079","DOIUrl":null,"url":null,"abstract":"This research project aims to explore the gamification of information gathering related to social-emotional skills that are directly relevant to personal relationship boundaries. The target population of this game is adults with developmental disabilities. This game, titled “Boundaries,” was developed because of the little to no supportive resources of sexual education for this community. Ten people with developmental disabilities later tested the game and provided feedback. Our results can be generalized into design suggestions for games like Boundaries as a vehicle to provide unique insights that can lead to awareness on issues that are faced by those with developmental disabilities in particular as well as those with other disabilities.","PeriodicalId":433618,"journal":{"name":"Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-10-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Establishing a Serious Game on Relationship Boundaries for People with Developmental Disabilities\",\"authors\":\"Samantha Conde\",\"doi\":\"10.1145/3373625.3417079\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This research project aims to explore the gamification of information gathering related to social-emotional skills that are directly relevant to personal relationship boundaries. The target population of this game is adults with developmental disabilities. This game, titled “Boundaries,” was developed because of the little to no supportive resources of sexual education for this community. Ten people with developmental disabilities later tested the game and provided feedback. Our results can be generalized into design suggestions for games like Boundaries as a vehicle to provide unique insights that can lead to awareness on issues that are faced by those with developmental disabilities in particular as well as those with other disabilities.\",\"PeriodicalId\":433618,\"journal\":{\"name\":\"Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-10-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3373625.3417079\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 22nd International ACM SIGACCESS Conference on Computers and Accessibility","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3373625.3417079","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Establishing a Serious Game on Relationship Boundaries for People with Developmental Disabilities
This research project aims to explore the gamification of information gathering related to social-emotional skills that are directly relevant to personal relationship boundaries. The target population of this game is adults with developmental disabilities. This game, titled “Boundaries,” was developed because of the little to no supportive resources of sexual education for this community. Ten people with developmental disabilities later tested the game and provided feedback. Our results can be generalized into design suggestions for games like Boundaries as a vehicle to provide unique insights that can lead to awareness on issues that are faced by those with developmental disabilities in particular as well as those with other disabilities.