{"title":"识别要点","authors":"J. P. Lewis, K. Anjyo","doi":"10.1145/1667146.1667198","DOIUrl":null,"url":null,"abstract":"The definition of \"important\" or salient points on a shape is an old and fundamental problem in computer graphics. Important points, which we will term key points, can be used for representing a shape (e.g. as vertices of a polyline or as knots of a spline). Key points that correspond to perceptually salient points are useful as handles for editing. Key points are also good points to retain in simplifying a shape.","PeriodicalId":180587,"journal":{"name":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","volume":"47 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Identifying salient points\",\"authors\":\"J. P. Lewis, K. Anjyo\",\"doi\":\"10.1145/1667146.1667198\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The definition of \\\"important\\\" or salient points on a shape is an old and fundamental problem in computer graphics. Important points, which we will term key points, can be used for representing a shape (e.g. as vertices of a polyline or as knots of a spline). Key points that correspond to perceptually salient points are useful as handles for editing. Key points are also good points to retain in simplifying a shape.\",\"PeriodicalId\":180587,\"journal\":{\"name\":\"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia\",\"volume\":\"47 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-12-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1667146.1667198\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1667146.1667198","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The definition of "important" or salient points on a shape is an old and fundamental problem in computer graphics. Important points, which we will term key points, can be used for representing a shape (e.g. as vertices of a polyline or as knots of a spline). Key points that correspond to perceptually salient points are useful as handles for editing. Key points are also good points to retain in simplifying a shape.