基于RGB-D相机的大规模挖掘遗址低成本实时三维重建

M. Zollhöfer, C. Siegl, Bert Riffelmacher, M. Vetter, B. Dreyer, M. Stamminger, F. Bauer
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引用次数: 10

摘要

在本文中,我们提出了一种端到端管道,用于使用低成本消费者级手持式RGB-D传感器在线重建大规模室外环境和密闭室内空间。在扫描时,用户看到当前重建的实时视图,允许他立即进行干预,并使传感器路径适应当前扫描结果。在获得原始重建后,我们使用基于手柄的变形范例交互式地扭曲数字模型以适应地理参考地图。即使是大的地点也可以在几分钟内扫描完毕,而且不需要昂贵的后处理。我们与来自古代历史和地理领域的研究人员合作开发了我们的原型,并在土耳其爱奥尼亚大都会的考古发掘中,在现实世界的条件下对该系统进行了广泛的测试。通过将获得的数字化原始3D模型与实际图像和挖掘现场的地理参考地图进行比较,对其质量进行评估。我们的重建可以用来进行研究中经常需要的虚拟测量,也是我们文化遗产数字化保存的基础。此外,数字模型对于教学和寓教于乐的目的是一个有用的工具,使这些信息对公众开放。
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Low-Cost Real-Time 3D Reconstruction of Large-Scale Excavation Sites using an RGB-D Camera
In this paper, we present an end-to-end pipeline for the online reconstruction of large-scale outdoor environments and tightly confined indoor spaces using a low-cost consumer-level hand-held RGB-D sensor. While scanning, the user sees a live view of the current reconstruction, allowing him to intervene immediately and to adapt the sensor path to the current scanning result. After a raw reconstruction has been acquired, we interactively warp the digital model to fit a geo-referenced map using a handle based deformation paradigm. Even large sites can be scanned within a few minutes, and no costly postprocessing is required. We developed our prototype in cooperation with researchers from the field of ancient history and geography and extensively tested the system under real world conditions on an archeological excavation in Metropolis, Ionia, Turkey. The quality of the acquired digitized raw 3D models is evaluated by comparing them to actual imagery and a geo-referenced map of the excavation site. Our reconstructions can be used to take virtual measurements that are often required in research and are the basis for a digital preservation of our cultural heritage. In addition, digital models are a helpful tool for teaching as well as for edutainment purposes making such information accessible to the general public.
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