{"title":"Android麦克风音频流BeatME分析","authors":"A. Ratnaningsih, A. I. Wuryandari, Y. Priyana","doi":"10.1109/ICSENGT.2012.6339301","DOIUrl":null,"url":null,"abstract":"Singing can be a part of a musical, as a companion to the music being played. BeatME has several components in the system one of which is a component of client-server application. Where the client application components run using the Android smartphone operating system and server applications run using the computer. While receiving a message and ringing voice on the server side and client side in charge of capturing the sound input then the message is sent. The study was conducted to determine the process of providing client-server application that is a component of the vocal BeatME. Analyze the messages received from the client and the vocal sound produced by vocal server. Based on the results of functional tests that have been made that the client application has been successfully sent vocals of voice messages that are captured by Android to Server vocal microphone, streaming audio show is successful. Developed applications have not been able to produce good sound quality. By the standards of the human voice range 0-120 dB, the sound produced by the application of the dominant noise is smaller than 0 dB.","PeriodicalId":325365,"journal":{"name":"2012 International Conference on System Engineering and Technology (ICSET)","volume":"13 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-10-25","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"The Analyze of Android's microphone audio streaming BeatME\",\"authors\":\"A. Ratnaningsih, A. I. Wuryandari, Y. Priyana\",\"doi\":\"10.1109/ICSENGT.2012.6339301\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Singing can be a part of a musical, as a companion to the music being played. BeatME has several components in the system one of which is a component of client-server application. Where the client application components run using the Android smartphone operating system and server applications run using the computer. While receiving a message and ringing voice on the server side and client side in charge of capturing the sound input then the message is sent. The study was conducted to determine the process of providing client-server application that is a component of the vocal BeatME. Analyze the messages received from the client and the vocal sound produced by vocal server. Based on the results of functional tests that have been made that the client application has been successfully sent vocals of voice messages that are captured by Android to Server vocal microphone, streaming audio show is successful. Developed applications have not been able to produce good sound quality. By the standards of the human voice range 0-120 dB, the sound produced by the application of the dominant noise is smaller than 0 dB.\",\"PeriodicalId\":325365,\"journal\":{\"name\":\"2012 International Conference on System Engineering and Technology (ICSET)\",\"volume\":\"13 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-10-25\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 International Conference on System Engineering and Technology (ICSET)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICSENGT.2012.6339301\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 International Conference on System Engineering and Technology (ICSET)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICSENGT.2012.6339301","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The Analyze of Android's microphone audio streaming BeatME
Singing can be a part of a musical, as a companion to the music being played. BeatME has several components in the system one of which is a component of client-server application. Where the client application components run using the Android smartphone operating system and server applications run using the computer. While receiving a message and ringing voice on the server side and client side in charge of capturing the sound input then the message is sent. The study was conducted to determine the process of providing client-server application that is a component of the vocal BeatME. Analyze the messages received from the client and the vocal sound produced by vocal server. Based on the results of functional tests that have been made that the client application has been successfully sent vocals of voice messages that are captured by Android to Server vocal microphone, streaming audio show is successful. Developed applications have not been able to produce good sound quality. By the standards of the human voice range 0-120 dB, the sound produced by the application of the dominant noise is smaller than 0 dB.