基于图扩展时空卷积网络的三维人体姿态估计

Yanhui Jia, Wanshu Fan, D. Zhou, Qiang Zhang
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引用次数: 0

摘要

三维人体姿态估计是分析和理解人体行为的重要前提,在智能交通、人机交互、动画制作等领域有着广泛的应用。现有的研究大多集中在结合时空信息提取帧间的特征关系,以减少姿态重构的误差。然而,它们中的大多数往往存在关节相关特性不足的问题。为了解决这一问题,我们提出了一个图形扩展时空卷积网络,命名为GESC-Net,以改善提取人体空间结构特征的局限性。为了更好地丰富提取局部信息的特征,我们在空间结构中开发了一个可学习的对称连接(LSC)块。此外,还设计了CbAttantion块,以获得更大的全局结构获取视图,获得更有效的特征。我们在两个标准基准数据集:Human3.6M和HumanEva-I上评估了我们的方法。定量和定性评估结果表明,GESC-Net可以比现有的先进方法更好地实现三维人体姿态估计。
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3D Human Pose Estimation via Graph Extended Spatio-Temporal Convolutional Network
3D human pose estimation is an important premise for human behavior analysis and understanding, which has a wide range of applications in intelligent transportation, human-computer interaction, and animation production. Most existing works focus on extracting the feature relationship between frames by combining spatio-temporal information to reduce the error of attitude reconstruction. However, the majority of them often suffer from insufficient joint correlation characteristics. To address this problem, we propose a Graph Expand Spatiotemporal Convolutional Network, named GESC-Net, to improve the limitation of extracting human spatial structure features. To better enrich the feature of extracting local information, we develop a learnable symmetric connection (LSC) block in the spatial structure. Moreover, a CbAttantion block is also designed to obtain a larger view of the acquisition of global structure and get more effective features. We evaluate our approach on two standard benchmark datasets: Human3.6M and HumanEva-I. The quantitative and qualitative evaluation results demonstrate that the GESC-Net can achieve better 3D human posture estimation than existing state-of-the-art methods.
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