直播内容影响泰国玩家的游戏行为

Thanaphol Kongrit, S. Kiattisin
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引用次数: 0

摘要

本文研究了泰国游戏社区的网络游戏参与度。“计划行为”是本研究中使用的理论,它解释了决定在线游戏业务可持续性的因素。本文的理论研究模式侧重于心流体验、人机交互、社会交互和感知享受。采用定量方法对其影响进行了测量,并通过流媒体比赛收集了800名参与者的在线游戏数据。主要发现表明,所传达的玩家态度和流体验对玩家通过直播持续玩在线游戏的意愿具有积极影响。因此,直播也是在线游戏社区的纽带,可以作为可持续游戏产业参与度的指标。
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Live Streaming Contents Influencing Game Playing Behavior Among Thailand Gamers
This paper studies online game engagement in Thailand gaming communities. ‘Planned Behavior’ is the theory used in this study and it explains factors in order to determine the sustainability of the online gaming business. The theoretical research model of the paper focuses on flow experience, human-computer interaction, social interaction, and perceived enjoyment. A quantitative method has been used to measure the implications and data was collected from 800 participants’ online gamer via streaming tournament. The key findings show that the conveyed player attitudes and the flow experience have a positive influence on players’ continued intention to play an online game via Live-streaming. Hence Live-streaming is also an online game community connector and can be used as an indicator on the engagement of a sustainable game industry.
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