演示系统中的交互支持

P. Cicák, M. Ducky, K. Jelemenská
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引用次数: 0

摘要

本文研究了演示系统中网络支持的设计与实现。通过对现有的表示系统和可能的发送技术的分析,得出组播是实现实时一对多通信的最佳选择的结论。新系统旨在提高UDP协议中缺失的传输可靠性,UDP是最常用的多播寻址协议。该系统允许应用程序接收演示者所做的演示更新,即使有短暂的网络故障和更新数据包没有立即收到。这样的交流使实时分享想法成为可能,而不需要参与者位于同一个地方。
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Interaction support in presentation system
This paper deals with the design and implementation of networking support into presentation system. The analysis of the available presentation systems and possible sending techniques led us to the conclusion, that multicast is the best choice for implementing real-time one-to-many communication. The new system was designed to increase delivery reliability missing in UDP protocol, which is the most commonly used for multicast addressing. This system allows application to receive presentation updates made by presenter even if there are short network failures and updating packets are not received immediately. Such a communication makes it possible to share thoughts in real-time without the need for the participants to be located in the same place.
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