{"title":"基于物理的车削建模与控制","authors":"Vandepanne M., Fiume E., Vranesic Z.","doi":"10.1006/cgip.1993.1038","DOIUrl":null,"url":null,"abstract":"<div><p>Turning plays an important role in activities such as skiing and bicycling. The act of turning requires steering, which performs two functions: changing the direction of motion and ensuring that balance is maintained. We analyze and control turning motions for a simple physical model. The physically based motion of the simple model is then used as a basis for the motion of more complex display models. A phase-diagram description of periodic turning motions (as in slalom skiing) is presented. The phase diagram is used to construct a control algorithm parameterized in terms of the frequency, sharpness, and heading of the turns. A second method of control allows an animator to draw an arbitrary path for the turning figure to follow while avoiding obstacles. A finite-time optimization is used to find the best physically feasible motion that closely follows the desired path. Examples of alpine skiing, snowboarding, bicycling, and telemark skiing are given.</p></div>","PeriodicalId":100349,"journal":{"name":"CVGIP: Graphical Models and Image Processing","volume":"55 6","pages":"Pages 507-521"},"PeriodicalIF":0.0000,"publicationDate":"1993-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://sci-hub-pdf.com/10.1006/cgip.1993.1038","citationCount":"11","resultStr":"{\"title\":\"Physically Based Modeling and Control of Turning\",\"authors\":\"Vandepanne M., Fiume E., Vranesic Z.\",\"doi\":\"10.1006/cgip.1993.1038\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"<div><p>Turning plays an important role in activities such as skiing and bicycling. The act of turning requires steering, which performs two functions: changing the direction of motion and ensuring that balance is maintained. We analyze and control turning motions for a simple physical model. The physically based motion of the simple model is then used as a basis for the motion of more complex display models. A phase-diagram description of periodic turning motions (as in slalom skiing) is presented. The phase diagram is used to construct a control algorithm parameterized in terms of the frequency, sharpness, and heading of the turns. A second method of control allows an animator to draw an arbitrary path for the turning figure to follow while avoiding obstacles. A finite-time optimization is used to find the best physically feasible motion that closely follows the desired path. Examples of alpine skiing, snowboarding, bicycling, and telemark skiing are given.</p></div>\",\"PeriodicalId\":100349,\"journal\":{\"name\":\"CVGIP: Graphical Models and Image Processing\",\"volume\":\"55 6\",\"pages\":\"Pages 507-521\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1993-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"https://sci-hub-pdf.com/10.1006/cgip.1993.1038\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"CVGIP: Graphical Models and Image Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://www.sciencedirect.com/science/article/pii/S1049965283710382\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"CVGIP: Graphical Models and Image Processing","FirstCategoryId":"1085","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1049965283710382","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Turning plays an important role in activities such as skiing and bicycling. The act of turning requires steering, which performs two functions: changing the direction of motion and ensuring that balance is maintained. We analyze and control turning motions for a simple physical model. The physically based motion of the simple model is then used as a basis for the motion of more complex display models. A phase-diagram description of periodic turning motions (as in slalom skiing) is presented. The phase diagram is used to construct a control algorithm parameterized in terms of the frequency, sharpness, and heading of the turns. A second method of control allows an animator to draw an arbitrary path for the turning figure to follow while avoiding obstacles. A finite-time optimization is used to find the best physically feasible motion that closely follows the desired path. Examples of alpine skiing, snowboarding, bicycling, and telemark skiing are given.