利用3D技术重新平衡弱视儿童的视觉系统

A. Gargantini, Mariella Bana, F. Fabiani
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引用次数: 16

摘要

弱视或“懒眼”是一种视觉系统紊乱,会导致身体正常的眼睛视力不佳,它影响了2-3%的人口,保守地说,相当于全世界约1000万8岁以下的人。弱视是一个神经活动过程:问题是由于视觉刺激没有通过视神经传递到大脑或传递不良引起的。随着时间的推移,如果不进行治疗,弱的眼睛会变得更弱,而另一只眼睛则会成为优势。弱视的典型治疗方法是用眼镜澄清视觉图像,并(全部或部分)补上主眼,以强迫使用弱视眼。贴片有几个问题:不受欢迎,时间长,有时会破坏眼睛视觉之间残留的融合。这通常会导致不遵守治疗。已经介绍了几种替代方案,包括部分遮挡和视觉再平衡,其中对弱视的图像增强,而对好眼的图像则受到惩罚。我们介绍了如何使用3D技术来实现视频剪辑的视觉再平衡系统,该系统利用3D系统的立体视觉。这项技术相对便宜,易于在家庭环境中使用,具有孩子们喜欢的娱乐活动,并且易于扩展。我们已经实现了一个原型软件系统,该系统处理视频并将惩罚版本发送给好眼睛,并将增强版本发送给弱视。我们使用“帧分离器”进行运行时视频处理,并使用几个图像过滤器和元过滤器来获得患者要查看的最终视频。我们认为所提出的方法在治疗弱视儿童的可行性。
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Using 3D for rebalancing the visual system of amblyopic children
Amblyopia or “lazy” eye is a disorder of the visual system that causes poor vision in an eye that is otherwise physically normal, and it affects 2–3% of the population, which equates to conservatively around 10 million people under the age of 8 years worldwide. Amblyopia is a neurologically active process: the problem is caused by either no transmission or poor transmission of the visual stimulation through the optic nerve to the brain. With time, if no treatment is performed, the weak eye becomes even weaker and the other eye becomes dominant. Amblyopia is classically treated by clarifying the visual image with glasses, and patching (totally or partially) the dominant eye in order to force the use of the amblyopic eye. Patching suffers from several problems: it is unpopular, prolonged, and it can sometimes disrupts any residual fusion between the visions of the eyes. This results often in noncompliance with the therapy. Several alternatives have been introduced, including partial occlusion and vision rebalancing in which the image to the lazy eye is enhanced and the image to the good eye is penalized. We present how a 3D technology can be used to realize a system for vision rebalancing of video clips which exploits the stereo vision of the 3D system. This technology is relatively inexpensive, easy to use also in a domestic environment, with recreational activities enjoyable by the children, and easy to extend. We have implemented a prototype software system which processes a video and sends a penalized version to the good eye and an enhanced version to the lazy eye. We use a “framesever” for runtime video processing and several image filters and meta-filters to obtain the final video to be viewed by the patient. We argue for the viability of the proposed method in the treatment of amblyopic children.
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