基于软件的工程动机:基于人物的方法

A. Shahri, M. Hosseini, Malik Almaliki, Keith Phalp, Jacqui Taylor, Raian Ali
{"title":"基于软件的工程动机:基于人物的方法","authors":"A. Shahri, M. Hosseini, Malik Almaliki, Keith Phalp, Jacqui Taylor, Raian Ali","doi":"10.1109/RCIS.2016.7549312","DOIUrl":null,"url":null,"abstract":"Software-based motivation refers to the use of technology to enhance the engagement and efficiency of people in performing tasks and following a certain behaviour. Instances of such paradigm include gamification, persuasive technology and entertainment computing. Despite its potential, an ad-hoc introduction of software-based motivation to a business environment may lead to detrimental effects such as creating pressure and tension, and also reducing quality and authenticity. Hence, we advocate the need for a systematic engineering process to develop software solutions for motivation requirements. One of the challenges is in the high diversity in users' perception and acceptance of motivation strategies and their software-based incarnations. In this paper, we propose the use of personas as an intermediate step which increases efficiency in the engineering process for both engineers and users. We conduct an empirical research and identify elements which describe people with regard to their perception and preferences towards software-based motivational techniques and create a set of exemplary personas to aid the engineering process. We also present guidelines and challenges related to using persona-based engineering methods for software-based motivation.","PeriodicalId":344289,"journal":{"name":"2016 IEEE Tenth International Conference on Research Challenges in Information Science (RCIS)","volume":"87 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":"{\"title\":\"Engineering software-based motivation: A persona-based approach\",\"authors\":\"A. Shahri, M. Hosseini, Malik Almaliki, Keith Phalp, Jacqui Taylor, Raian Ali\",\"doi\":\"10.1109/RCIS.2016.7549312\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Software-based motivation refers to the use of technology to enhance the engagement and efficiency of people in performing tasks and following a certain behaviour. Instances of such paradigm include gamification, persuasive technology and entertainment computing. Despite its potential, an ad-hoc introduction of software-based motivation to a business environment may lead to detrimental effects such as creating pressure and tension, and also reducing quality and authenticity. Hence, we advocate the need for a systematic engineering process to develop software solutions for motivation requirements. One of the challenges is in the high diversity in users' perception and acceptance of motivation strategies and their software-based incarnations. In this paper, we propose the use of personas as an intermediate step which increases efficiency in the engineering process for both engineers and users. We conduct an empirical research and identify elements which describe people with regard to their perception and preferences towards software-based motivational techniques and create a set of exemplary personas to aid the engineering process. We also present guidelines and challenges related to using persona-based engineering methods for software-based motivation.\",\"PeriodicalId\":344289,\"journal\":{\"name\":\"2016 IEEE Tenth International Conference on Research Challenges in Information Science (RCIS)\",\"volume\":\"87 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"18\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2016 IEEE Tenth International Conference on Research Challenges in Information Science (RCIS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/RCIS.2016.7549312\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2016 IEEE Tenth International Conference on Research Challenges in Information Science (RCIS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/RCIS.2016.7549312","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 18

摘要

基于软件的动机是指利用技术来提高人们在执行任务和遵循某种行为时的参与度和效率。这种范例的例子包括游戏化、说服技术和娱乐计算。尽管它具有潜力,但是在商业环境中特别引入基于软件的动机可能会导致有害的影响,例如产生压力和紧张,并且还会降低质量和真实性。因此,我们提倡需要一个系统的工程过程来为动机需求开发软件解决方案。其中一个挑战是用户对激励策略及其基于软件的体现的感知和接受程度的高度多样性。在本文中,我们建议使用人物角色作为中间步骤,以提高工程师和用户在工程过程中的效率。我们进行了一项实证研究,并确定了描述人们对基于软件的激励技术的感知和偏好的元素,并创建了一组示例人物角色来帮助工程过程。我们还提出了与使用基于人物的工程方法进行基于软件的激励相关的指导方针和挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Engineering software-based motivation: A persona-based approach
Software-based motivation refers to the use of technology to enhance the engagement and efficiency of people in performing tasks and following a certain behaviour. Instances of such paradigm include gamification, persuasive technology and entertainment computing. Despite its potential, an ad-hoc introduction of software-based motivation to a business environment may lead to detrimental effects such as creating pressure and tension, and also reducing quality and authenticity. Hence, we advocate the need for a systematic engineering process to develop software solutions for motivation requirements. One of the challenges is in the high diversity in users' perception and acceptance of motivation strategies and their software-based incarnations. In this paper, we propose the use of personas as an intermediate step which increases efficiency in the engineering process for both engineers and users. We conduct an empirical research and identify elements which describe people with regard to their perception and preferences towards software-based motivational techniques and create a set of exemplary personas to aid the engineering process. We also present guidelines and challenges related to using persona-based engineering methods for software-based motivation.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A fuzzy extension of SPARQL for querying gradual RDF data Incorporating privacy patterns into semi-automatic business process derivation Conceptual schema of miRNA's expression: Using efficient information systems practices to manage and analyse data about miRNA expression studies in breast cancer A generic architecture for spatial crowdsourcing Increasing secondary diagnosis encoding quality using data mining techniques
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1