风箱

P. Putra, Mochamad Arman Efendi, Putu Wirayudi Aditama, Dwi Novitasari, I Nyoman Anom Fajaraditya Setiawan
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引用次数: 0

摘要

将文化与科技相结合是将一个地区的地方智慧数字化的一种解决方案。技术有望成为年轻一代了解历史和历史故事意义的教育媒介。巴厘岛有很多以前的历史,其中之一是普普坦-昆贡战争。以简单随机抽样的方式对40名受访者进行问卷调查,结果显示,77.5%的受访者不知道“功夫普洱茶”的历史及其意义。为了保持普普坦战争的历史,有必要引入下一代,但要跟上技术的发展,因此研究的目的是设计一种移动游戏形式的媒体。之所以选择这款手机游戏媒体,是因为它在印尼社会中很受欢迎,无论是儿童还是成人,都对玩媒体游戏产生了兴趣。游戏设计以简单、有文化、信息丰富的理念来适应设计模式的方案。这一发展导致了“悟空之王”和“荷兰军队”的角色设计,以及“普普坦悟空”游戏的布局设计。
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PENGEMBANGAN KARAKTER MOBILE GAME PERANG PUPUTAN KLUNGKUNG
Combining culture and technology is one solution to digitizing an area's local wisdom. Technology is expected to be an educational medium for the younger generation to know the history and meaning of a historical story. The island of Bali has a lot of the previous history, one of which is about the Puputan Klungkung war. Based on the results of questionnaires to 40 respondents by simple random sampling, 77.5% of respondents did not know the history of the Klungkung puputan and its meaning. To maintain the history of the puputan war, it is necessary to introduce the next generation but keep abreast of technological developments so that the research aims to design a media in the form of a mobile game. This mobile game media was chosen because of its popularity in Indonesian society, both among children to adults, thus creating interest in playing media games. The game design adapts to the scheme of the design pattern by using simple, cultured, and informative concepts. This development resulted in the design of the character of the king of Klungkung and the Dutch army and the layout design of the game Puputan Klungkung.
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