{"title":"混合光标控制精确和快速的定位,没有抓紧","authors":"M. Schlattmann, R. Klein","doi":"10.1145/1667146.1667161","DOIUrl":null,"url":null,"abstract":"In virtual environments, selection is typically solved by moving a cursor above a virtual item/object and issuing a selection command. In the context of hand-tracking, the cursor movement is controlled by a certain mapping of the hand pose to the virtual cursor position, allowing the cursor to reach any place in the virtual working space. If the virtual working space is bounded, a linear mapping can be used. This is called a proportional control.","PeriodicalId":180587,"journal":{"name":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-12-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Hybrid cursor control for precise and fast positioning without clutching\",\"authors\":\"M. Schlattmann, R. Klein\",\"doi\":\"10.1145/1667146.1667161\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In virtual environments, selection is typically solved by moving a cursor above a virtual item/object and issuing a selection command. In the context of hand-tracking, the cursor movement is controlled by a certain mapping of the hand pose to the virtual cursor position, allowing the cursor to reach any place in the virtual working space. If the virtual working space is bounded, a linear mapping can be used. This is called a proportional control.\",\"PeriodicalId\":180587,\"journal\":{\"name\":\"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia\",\"volume\":\"37 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-12-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1667146.1667161\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1667146.1667161","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Hybrid cursor control for precise and fast positioning without clutching
In virtual environments, selection is typically solved by moving a cursor above a virtual item/object and issuing a selection command. In the context of hand-tracking, the cursor movement is controlled by a certain mapping of the hand pose to the virtual cursor position, allowing the cursor to reach any place in the virtual working space. If the virtual working space is bounded, a linear mapping can be used. This is called a proportional control.