利用谜语游戏提高学生词汇量的课堂行动研究

Anggun Kurnia Ningrum, Dwi Riyanti, Regina Regina
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引用次数: 0

摘要

本研究旨在找出谜语游戏如何提高学生的词汇量。本研究采用课堂行动研究(CAR)设计进行。本研究采用观察和测量作为数据收集技术。资料收集工具为观察表、实地记录和词汇测试。其次,本研究采用定性分析分析定性数据,定量分析分析定量数据的分析策略。研究结果表明,学生的词汇掌握水平有所提高。学生在学习过程中更加热情。他们在词汇学习过程中更加积极主动。学生的平均成绩和个人成绩也有所提高。根据研究结果,可以得出结论,谜语游戏可以提高学生的词汇量。教师可以在词汇教学中运用猜谜游戏。
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Improving Students’ Vocabulary Using Riddles Game A Classroom Action Research
This research was aimed to find out how can riddles game improve students’ vocabulary. This research was conducted through classroom action research (CAR) design. This research used observation and measurement as the technique of data collection. The tools of data collection were observation checklist, field note, and vocabulary test. Then, the analysis strategy used in this research was qualitative analysis to analyze qualitative data and quantitative analysis to analyze quantitative data. The result of this research displayed that the students’ vocabulary mastery improved. Students were more enthusiastic in the learning process. They were more active in following the vocabulary learning process. Then, the mean score and individual score of students also improved. Based on the research findings, it can be concluded that riddles game can improve students’ vocabulary. The teacher can apply riddles game in teaching vocabulary.
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