儿童是否表现出与成人不同的虚拟时空品质?

Selma Dündar-Coecke
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引用次数: 2

摘要

几十年前的研究已经证明了虚拟空间对感知的影响,主要是对成人样本的影响。关于儿童利用计算机环境中的时空特性的能力,我们所知甚少。过去对小学生的研究表明,利用时空信息的能力对于推断自然现象的因果关系至关重要。然而,当在电脑屏幕上呈现时空特征时,孩子们的表现落后了。为了进一步研究这一问题,我们分别对16名成年人、17名托儿所儿童和19名接受教育的儿童(N=52)进行了三种任务测试——虚拟任务、虚拟低强度任务和实际时空任务。结果表明:(1)幼儿在虚拟任务中的表现较差。(2)儿童处理时空信息的能力在很大程度上取决于任务的特征。(3)虚拟空间的时空分析需要广泛分布的操作注意和记忆域的额外支持。(4)虚拟展示的信息呈现强度对幼儿的表现有影响,但对成人的表现没有影响。研究结果可以解释为什么有些孩子不能在2/3维环境下的教学活动中表现良好/受益:在发展过程中,利用时空信息的能力差异很大,特别是当孩子不能操纵他们所接触的信息的强度时。在虚拟任务中缺少第三维度(例如深度)对年幼和年长的孩子来说都是一个挑战,因为他们中的大多数人似乎无法弥补这一点。从进化的角度来看,我们的应对系统似乎更先进,可以从真实环境中提取时空信息,而不是从虚拟环境中提取。这对通过电脑显示器测量幼儿表现的研究尤其具有挑战性。
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DO CHILDREN REPRESENT VIRTUAL SPATIAL-TEMPORAL QUALITIES DIFFERENT THAN ADULTS?
Decades-old research has demonstrated the effects of virtual space on perception mostly with adult samples. Little is known about children’s ability to utilize spatial-temporal qualities from computerized settings. Past research with primary school children suggested that the ability to utilize spatial-temporal information is crucial for inferring cause-effect relationships of natural phenomena. However, children’s performance lagged behind when spatial-temporal qualities were presented on a computer screen. To investigate this matter further, 16 adults, 17 nursery, and 19 reception age children were tested individually (N=52) across three tasks –virtual, virtual with less intense, and actual spatial-temporal tasks-. The results showed that: (1) young children performed poorly on virtual tasks. (2) Children’s ability to process spatial-temporal information varied largely depending on the characteristics of the task. (3) Spatial-temporal analysis in a virtual space required extra support from widely distributed domains operating attention and memory. (4) The intensity of the information presentation at virtual displays influenced young children’s performances, but not adults’. The results may explain why some children cannot perform well / benefit from teaching/learning activities via 2/3-dimensional settings: the ability to utilize the amount of spatial-temporal information varies widely across development, in particular when children cannot manipulate the intensity of the information they are exposed to. Missing the third dimension (e.g. depth) in virtual tasks is challenging for both young and older children in which the majority of them seem to fail to compensate. Evolutionarily our coping systems seem to be more advanced for extracting spatial-temporal information from real environments as opposed to virtual. This may challenge in particular the research measuring young children’s performances from computerized displays.
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