基于web的多层框架中神经可轻化图像的有效交互可视化

Leonardo Righetto, F. Bettio, F. Ponchio, Andrea Giachetti, E. Gobbetti
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引用次数: 0

摘要

从多光图像集合(mlic)中创建的可照明图像是文化遗产中最常用的交互式对象探索模型之一。近年来,相对于更经典的分析模型,如多项式纹理映射(PTM)或半球谐波(HSH),神经表征已被证明在相似的存储成本下产生更高质量的图像。然而,到目前为止,它们在实际交互工具中的集成受到限制,因为评估成本较高,使得难以将它们用于大型图像的交互式检查,并且由于需要将深度学习库合并到可照明的渲染器中,因此集成成本困难。在本文中,我们演示了如何在多平台渲染器中使用常见的WebGL着色器功能直接评估最先进的神经反射模型。然后,我们展示了如何将该解决方案嵌入到一个可扩展的框架中,该框架能够在web设置中处理多层可调光模型。最后,我们展示了该方法在文物上的性能和能力。
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Effective Interactive Visualization of Neural Relightable Images in a Web-based Multi-layered Framework
Relightable images created from Multi-Light Image Collections (MLICs) are one of the most commonly employed models for interactive object exploration in cultural heritage. In recent years, neural representations have been shown to produce higher-quality images, at similar storage costs, with respect to the more classic analytical models such as Polynomial Texture Maps (PTM) or Hemispherical Harmonics (HSH). However, their integration in practical interactive tools has so far been limited due to the higher evaluation cost, making it difficult to employ them for interactive inspection of large images, and to the difficulty in integration cost, due to the need to incorporate deep-learning libraries in relightable renderers. In this paper, we illustrate how a state-of-the-art neural reflectance model can be directly evaluated, using common WebGL shader features, inside a multi-platform renderer. We then show how this solution can be embedded in a scalable framework capable to handle multi-layered relightable models in web settings. We finally show the performance and capabilities of the method on cultural heritage objects.
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