{"title":"表面法线映射的变分正则化与融合","authors":"Bernhard Zeisl, C. Zach, M. Pollefeys","doi":"10.1109/3DV.2014.92","DOIUrl":null,"url":null,"abstract":"In this work we propose an optimization scheme for variational, vectorial denoising and fusion of surface normal maps. These are common outputs of shape from shading, photometric stereo or single image reconstruction methods, but tend to be noisy and request post-processing for further usage. Processing of normals maps, which do not provide knowledge about the underlying scene depth, is complicated due to their unit length constraint which renders the optimization non-linear and non-convex. The presented approach builds upon a linearization of the constraint to obtain a convex relaxation, while guaranteeing convergence. Experimental results demonstrate that our algorithm generates more consistent representations from estimated and potentially complementary normal maps.","PeriodicalId":275516,"journal":{"name":"2014 2nd International Conference on 3D Vision","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Variational Regularization and Fusion of Surface Normal Maps\",\"authors\":\"Bernhard Zeisl, C. Zach, M. Pollefeys\",\"doi\":\"10.1109/3DV.2014.92\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this work we propose an optimization scheme for variational, vectorial denoising and fusion of surface normal maps. These are common outputs of shape from shading, photometric stereo or single image reconstruction methods, but tend to be noisy and request post-processing for further usage. Processing of normals maps, which do not provide knowledge about the underlying scene depth, is complicated due to their unit length constraint which renders the optimization non-linear and non-convex. The presented approach builds upon a linearization of the constraint to obtain a convex relaxation, while guaranteeing convergence. Experimental results demonstrate that our algorithm generates more consistent representations from estimated and potentially complementary normal maps.\",\"PeriodicalId\":275516,\"journal\":{\"name\":\"2014 2nd International Conference on 3D Vision\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-12-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2014 2nd International Conference on 3D Vision\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/3DV.2014.92\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2014 2nd International Conference on 3D Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/3DV.2014.92","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Variational Regularization and Fusion of Surface Normal Maps
In this work we propose an optimization scheme for variational, vectorial denoising and fusion of surface normal maps. These are common outputs of shape from shading, photometric stereo or single image reconstruction methods, but tend to be noisy and request post-processing for further usage. Processing of normals maps, which do not provide knowledge about the underlying scene depth, is complicated due to their unit length constraint which renders the optimization non-linear and non-convex. The presented approach builds upon a linearization of the constraint to obtain a convex relaxation, while guaranteeing convergence. Experimental results demonstrate that our algorithm generates more consistent representations from estimated and potentially complementary normal maps.