{"title":"戴AR眼镜原地行走时减少显示字符抖动的研究","authors":"Hiromu Koide, K. Kanari, Mie Sato","doi":"10.1109/VRW55335.2022.00244","DOIUrl":null,"url":null,"abstract":"In recent years, augmented reality (AR) has started to be used in our daily lives. AR glasses are used when walking, which is a normal part of daily life, but walking causes the text displayed on the glasses to shake. This reduces both readability and our attention to what is in front of us, and increases discomfort. We propose a method of fixing the text to take account of shaking while walking to reduce these adverse effects. Experiments revealed the effectiveness of our reduction method and its influence on the distance of the text display.","PeriodicalId":326252,"journal":{"name":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-03-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An Examination on Reduction of Displayed Character Shake while Walking in Place with AR Glasses\",\"authors\":\"Hiromu Koide, K. Kanari, Mie Sato\",\"doi\":\"10.1109/VRW55335.2022.00244\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In recent years, augmented reality (AR) has started to be used in our daily lives. AR glasses are used when walking, which is a normal part of daily life, but walking causes the text displayed on the glasses to shake. This reduces both readability and our attention to what is in front of us, and increases discomfort. We propose a method of fixing the text to take account of shaking while walking to reduce these adverse effects. Experiments revealed the effectiveness of our reduction method and its influence on the distance of the text display.\",\"PeriodicalId\":326252,\"journal\":{\"name\":\"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-03-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VRW55335.2022.00244\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VRW55335.2022.00244","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
An Examination on Reduction of Displayed Character Shake while Walking in Place with AR Glasses
In recent years, augmented reality (AR) has started to be used in our daily lives. AR glasses are used when walking, which is a normal part of daily life, but walking causes the text displayed on the glasses to shake. This reduces both readability and our attention to what is in front of us, and increases discomfort. We propose a method of fixing the text to take account of shaking while walking to reduce these adverse effects. Experiments revealed the effectiveness of our reduction method and its influence on the distance of the text display.