一种基于网络摄像头的人机交互快速眼动追踪方法

Chenyang Zheng, T. Usagawa
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引用次数: 10

摘要

本研究提出了一种快速眼动追踪方法,以应对对处理速度要求高但精度要求低的情况。与其他研究不同的是,本研究使用了640 × 480的低分辨率网络摄像头,大大降低了设备成本。我们还开发了相应的算法来适应低质量的图像。为了减少计算量,我们采用了一种基于颜色强度变化的高效瞳孔检测算法。处理速度超过眼动追踪对眼球扫视运动的要求。实验结果表明,该方法是一种快速、低成本的眼动追踪方法。
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A Rapid Webcam-Based Eye Tracking Method for Human Computer Interaction
This study proposes a rapid eye tracking method, to respond to a situation that require a high processing speed but less accuracy. Unlike other studies, this study uses a webcam with a low resolution of 640 × 480, which decreased the cost of devices considerably. We also developed the corresponding algorithm to suit the low-quality image. We use an efficient algorithm to detect the pupils which is based on color intensity change to decrease the calculation load. The processing speed exceeds the requirement of eye tracking for saccade eyeball movement. The result of experiment shows that the proposed method is a fast and low-cost method for eye tracking.
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