小波变换在图像和纹理编码中的应用分析

Y. Andreopoulos, P. Schelkens, J. Cornelis
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引用次数: 12

摘要

本文通过分析基于处理器的平台中数据相关的缓存惩罚,比较了二维二叉树小波分解的各种软件实现。这种惩罚似乎是决定这类应用程序性能的主要因素。比较了多媒体编码标准框架下提出的各种图像扫描技术,从经典的行-列方法到局部小波变换和基于线的小波变换。对于无冲突缓存模型,构建了一个理论框架,允许预测预计会降低系统性能的数据缓存惩罚。理论结果与仿真和实际平台的测量结果进行了验证。
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Analysis of wavelet transform implementations for image and texture coding applications in programmable platforms
This paper compares various software implementations of the 2D binary-tree wavelet decomposition by analyzing the data-related cache penalties in processor-based platforms. Such penalties appear to be the dominant factors that determine performance in this type of application. The comparisons include various image-scanning techniques, from the classical row-column approach to the local wavelet transform and the line-based wavelet transform, which are proposed in the framework of multimedia coding standards. For a conflict-free cache model, a theoretical framework is constructed allowing for predictions of the data-cache penalties that are expected to diminish the system performance. The theoretical results are verified with measurements from simulations and also from a real platform.
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