随机几何图的二部网格划分

Zizhen Chen, D. Matula
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引用次数: 0

摘要

研究了随机几何图(RGG)划分为有限数量的密集填充二部网格子图的高效计算问题。研究的重点是子图的集合,每个子图都有相似的大小和结构,以及使用大多数(例如超过85%)顶点的联合。我们寻求最小化的剩余顶点归因于随机放置顶点密度的固有变化以及我们贪婪算法的任何缺点。近年来,RGG被广泛用于模拟无线传感器网络(WSN)的部署。在我们选择的二部网格主干中研究的性质是那些被认为与这个广泛发展的领域的基础应用最相关的性质。分布式算法主要用于确定主干。我们的结果回顾了数据中存在哪些骨干网格分区。这提供了一个度量,可以根据现有的最优结果来衡量任何分布式算法的有效性。选取的骨干网格的可视化显示提示了局部算法设计策略。此外,对于高度可扩展的计算,这些分区必须是可有效计算的,例如在生成的RGG中具有数十万个顶点和数百万条边的WSN。我们考虑平面段和球面上的分布,以模拟有限平面区域、全球或遥远行星上的传感器分布。
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Bipartite Grid Partitioning of a Random Geometric Graph
We investigate the problem of efficient computation of a partition of a Random Geometric Graph (RGG) into a limited number of densely packed bipartite grid subgraphs. The study focuses on the collection of subgraphs each individually having similar size and structure and the union employing most (e.g. over 85%) of the vertices. The residual vertices we seek to minimize are attributed to the inherent variations in densities of the randomly placed vertices and to any shortcomings of our greedy algorithms. RGG's have been extensively employed in recent times to model the deployment of numerous instances of Wireless Sensor Networks (WSN's). The properties investigated in our selected bipartite grid backbones are those deemed most relevant for applications to the foundations of this widely growing field. Distributed algorithms are primarily used to determine backbones. Our results review what backbone grid partitions exist in the data. This provides a metric to measure the effectiveness of any distributed algorithm against an existing optimal result. The visual display of selected backbone grids suggests local algorithm design strategies. Furthermore, these partitions must be efficiently computable for highly scalable computation, e.g. WSN's with 100's of thousands of vertices and millions of edges in the resulting RGG. We consider distributions over a segment of the plane and over the surface of the sphere to model sensor distributions both in limited planar regions, all around the globe or on distant planets.
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