B. G. Zapirain, A. M. Zorrilla, A. Madariaga-Ortuzar, I. Lazcano-Quintana
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Online computer game set architecture for people with cerebral palsy: Case study
This work in progress is focused on adapted design of a set of games for people with cerebral palsy. In the specification all the stakeholders (family, therapeutics and monitors) have participated. In the games set 4 levels of complexity have been proposed, and also the different types of interaction: touchscreen, push buttons, etc. The evaluation of the 4 prototypes will be held including not only testing the proper functionality of the games, but ensuring the accessibility and usability standards.