Stampede中的死时间戳识别

Nissim Harel, Hasnain A. Mandviwala, K. Knobe, U. Ramachandran
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引用次数: 10

摘要

Stampede是一个并行编程系统,支持计算要求高的应用程序,包括交互式视觉、语音和多媒体协作。该系统减轻了编程实时流应用程序时的通信、同步和缓冲区管理等问题。线程通过保存时间戳数据项的通道松散连接。在使用Stampede编程时,有两个性能问题。首先是空间,即确保内存不会浪费在未完全处理的项目上。第二个是时间,即确保处理资源不会浪费在未完全处理的时间戳上。在本文中,我们引入了一个单一的统一框架,即死时间戳识别,它同时解决了空间和时间问题。信道上的死时间戳代表垃圾。线程中的死时间戳表示不需要执行的计算。该框架已在Stampede系统中实现。实验结果表明了该框架的空间优势。通过使用基于颜色的人员跟踪应用程序,我们发现与Stampede中以前的垃圾收集技术相比,空间优势非常明显(高达40%)。
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Dead timestamp identification in Stampede
Stampede is a parallel programming system to support computationally demanding applications including interactive vision, speech and multimedia collaboration. The system alleviates concerns such as communication, synchronization, and buffer management in programming such real-time stream-oriented applications. Threads are loosely connected by channels that hold timestamped data items. There are two performance concerns when programming with Stampede. The first is space, namely, ensuring that memory is not wasted on items that are not fully processed. The second is time, namely, ensuring that processing resource is not wasted on a timestamp that is not fully processed. In this paper we introduce a single unifying framework, dead timestamp identification, that addresses both the space and time concerns simultaneously. Dead timestamps on a channel represent garbage. Dead timestamps at a thread represent computations that need not be performed. This framework has been implemented in the Stampede system. Experimental results showing the space advantage of this framework are presented. Using a color-based people tracker application, we show that the space advantage can be significant (up to 40%) compared to the previous garbage collection techniques in Stampede.
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