{"title":"亚齐西南布朗皮地地区5岁学龄儿童玩电子产品时间与认知发展水平的关系","authors":"Zakiyah, Anita Tiara","doi":"10.35335/midwifery.v10i5.944","DOIUrl":null,"url":null,"abstract":"Many children already have their own gadgets and use the internet through their gadgets, but these incidents can have both positive and negative impacts. The use of gadgets that are not limited to children will cause gadget addiction. This study uses a correlation analytic method with a cross sectional approach. This research was conducted at SD Negeri 5 Blang Pidie, Aceh Barat Daya District in February 2022. The population in this study was students from grades 4 to grade 6 at SD Negeri 5 Blang Pidie, Aceh Barat Daya District, totaling 90 people. Determination of the number of samples using total sampling technique. Data was collected using a questionnaire. Methods univariate data analysis using the frequency distribution and bivariate with the Chi-Square test. The results of the chi square test show that the duration of playing gaget is related to the level of cognitive development of school-age children (p value 0.000). The conclusion of this study is that there is a relationship between the duration of playing gadgets and the level of cognitive development of school-age children. It is suggested to parents to be able to supervise children playing gadgets.","PeriodicalId":273270,"journal":{"name":"Science Midwifery","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-12-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"The Relationship Between Duration Of Gadget Playing And The Level Of Cognitive Development In School-Age Children At Sd Negeri 5 Blang Pidie, Aceh West South Distric)\",\"authors\":\"Zakiyah, Anita Tiara\",\"doi\":\"10.35335/midwifery.v10i5.944\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Many children already have their own gadgets and use the internet through their gadgets, but these incidents can have both positive and negative impacts. The use of gadgets that are not limited to children will cause gadget addiction. This study uses a correlation analytic method with a cross sectional approach. This research was conducted at SD Negeri 5 Blang Pidie, Aceh Barat Daya District in February 2022. The population in this study was students from grades 4 to grade 6 at SD Negeri 5 Blang Pidie, Aceh Barat Daya District, totaling 90 people. Determination of the number of samples using total sampling technique. Data was collected using a questionnaire. Methods univariate data analysis using the frequency distribution and bivariate with the Chi-Square test. The results of the chi square test show that the duration of playing gaget is related to the level of cognitive development of school-age children (p value 0.000). The conclusion of this study is that there is a relationship between the duration of playing gadgets and the level of cognitive development of school-age children. It is suggested to parents to be able to supervise children playing gadgets.\",\"PeriodicalId\":273270,\"journal\":{\"name\":\"Science Midwifery\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-12-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Science Midwifery\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.35335/midwifery.v10i5.944\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Science Midwifery","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35335/midwifery.v10i5.944","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
许多孩子已经有了自己的电子设备,并通过这些电子设备上网,但这些事件既有积极的影响,也有消极的影响。使用不限于儿童的电子产品会导致电子产品成瘾。本研究采用相关分析法与横断面分析法。这项研究于2022年2月在亚齐巴拉达亚区SD Negeri 5 Blang Pidie进行。本研究的人群为亚齐巴拉达亚区SD Negeri 5 Blang Pidie的四年级至六年级学生,共90人。使用总采样技术确定样本数量。通过问卷调查收集数据。方法单因素资料采用频率分布分析,双因素资料采用卡方检验。卡方检验结果显示,玩毽子的时间长短与学龄儿童的认知发展水平有关(p值0.000)。本研究的结论是,玩电子产品的持续时间与学龄儿童的认知发展水平之间存在一定的关系。建议父母能够监督孩子玩小玩意。
The Relationship Between Duration Of Gadget Playing And The Level Of Cognitive Development In School-Age Children At Sd Negeri 5 Blang Pidie, Aceh West South Distric)
Many children already have their own gadgets and use the internet through their gadgets, but these incidents can have both positive and negative impacts. The use of gadgets that are not limited to children will cause gadget addiction. This study uses a correlation analytic method with a cross sectional approach. This research was conducted at SD Negeri 5 Blang Pidie, Aceh Barat Daya District in February 2022. The population in this study was students from grades 4 to grade 6 at SD Negeri 5 Blang Pidie, Aceh Barat Daya District, totaling 90 people. Determination of the number of samples using total sampling technique. Data was collected using a questionnaire. Methods univariate data analysis using the frequency distribution and bivariate with the Chi-Square test. The results of the chi square test show that the duration of playing gaget is related to the level of cognitive development of school-age children (p value 0.000). The conclusion of this study is that there is a relationship between the duration of playing gadgets and the level of cognitive development of school-age children. It is suggested to parents to be able to supervise children playing gadgets.