{"title":"宜家,”t恤”","authors":"Alice Arbuthnot","doi":"10.1145/2745234.2746854","DOIUrl":null,"url":null,"abstract":"The idea was to get a range of emotional performances out of inanimate objects that have no consistency or form, and at the same time make them look realistic. In addition to animation, cloth-simulation techniques were used to get the hugely detailed interactions between the t-shirts and the environments.","PeriodicalId":121109,"journal":{"name":"ACM SIGGRAPH 2015 Computer Animation Festival","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-07-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Ikea, \\\"t-shirts\\\"\",\"authors\":\"Alice Arbuthnot\",\"doi\":\"10.1145/2745234.2746854\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The idea was to get a range of emotional performances out of inanimate objects that have no consistency or form, and at the same time make them look realistic. In addition to animation, cloth-simulation techniques were used to get the hugely detailed interactions between the t-shirts and the environments.\",\"PeriodicalId\":121109,\"journal\":{\"name\":\"ACM SIGGRAPH 2015 Computer Animation Festival\",\"volume\":\"10 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-07-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2015 Computer Animation Festival\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2745234.2746854\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2015 Computer Animation Festival","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2745234.2746854","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The idea was to get a range of emotional performances out of inanimate objects that have no consistency or form, and at the same time make them look realistic. In addition to animation, cloth-simulation techniques were used to get the hugely detailed interactions between the t-shirts and the environments.