基于BP神经网络的24分游戏:专为儿童设计的智能游戏

Wu Jing, Mo Qiao, Chen Xiaowen, Yan Jihong
{"title":"基于BP神经网络的24分游戏:专为儿童设计的智能游戏","authors":"Wu Jing, Mo Qiao, Chen Xiaowen, Yan Jihong","doi":"10.1109/ICICSP50920.2020.9232048","DOIUrl":null,"url":null,"abstract":"This paper introduces a 24-point game based on BP (Back Propagation) neural network. This game enables two children to play together and have a contest, which will help the children to strengthen their number recognizing and mathematics ability. The training set consists of 2340 28*28 pixels black-and-white images. Hough transform and morphology are used to preprocess, then we segment the image and extract the feature. We construct a BP neural network by MATLAB neural network toolbox. Input the image processed by the front end into the network to recognize the characters of the poker card. After recognizing the 4 numbers, all the right answers to the 24-point game will be calculated and shown to the players by the system. At the same time, the system can count the time the players spend/cost and give a feedback.","PeriodicalId":117760,"journal":{"name":"2020 IEEE 3rd International Conference on Information Communication and Signal Processing (ICICSP)","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2020-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"24-point game based on BP neural network : A smart game designed for children\",\"authors\":\"Wu Jing, Mo Qiao, Chen Xiaowen, Yan Jihong\",\"doi\":\"10.1109/ICICSP50920.2020.9232048\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper introduces a 24-point game based on BP (Back Propagation) neural network. This game enables two children to play together and have a contest, which will help the children to strengthen their number recognizing and mathematics ability. The training set consists of 2340 28*28 pixels black-and-white images. Hough transform and morphology are used to preprocess, then we segment the image and extract the feature. We construct a BP neural network by MATLAB neural network toolbox. Input the image processed by the front end into the network to recognize the characters of the poker card. After recognizing the 4 numbers, all the right answers to the 24-point game will be calculated and shown to the players by the system. At the same time, the system can count the time the players spend/cost and give a feedback.\",\"PeriodicalId\":117760,\"journal\":{\"name\":\"2020 IEEE 3rd International Conference on Information Communication and Signal Processing (ICICSP)\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2020-09-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2020 IEEE 3rd International Conference on Information Communication and Signal Processing (ICICSP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICICSP50920.2020.9232048\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2020 IEEE 3rd International Conference on Information Communication and Signal Processing (ICICSP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICICSP50920.2020.9232048","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

介绍了一种基于BP (Back Propagation)神经网络的24点博弈算法。这个游戏可以让两个孩子一起玩,一起比赛,这样可以增强孩子的数字识别能力和数学能力。训练集由2340张28*28像素的黑白图像组成。利用霍夫变换和形态学对图像进行预处理,然后对图像进行分割和特征提取。利用MATLAB神经网络工具箱构造BP神经网络。将前端处理后的图像输入网络,对扑克牌的字符进行识别。在识别出这4个数字后,系统将计算出24点游戏的所有正确答案并显示给玩家。同时,系统可以计算玩家花费/花费的时间并给出反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
24-point game based on BP neural network : A smart game designed for children
This paper introduces a 24-point game based on BP (Back Propagation) neural network. This game enables two children to play together and have a contest, which will help the children to strengthen their number recognizing and mathematics ability. The training set consists of 2340 28*28 pixels black-and-white images. Hough transform and morphology are used to preprocess, then we segment the image and extract the feature. We construct a BP neural network by MATLAB neural network toolbox. Input the image processed by the front end into the network to recognize the characters of the poker card. After recognizing the 4 numbers, all the right answers to the 24-point game will be calculated and shown to the players by the system. At the same time, the system can count the time the players spend/cost and give a feedback.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Experimental Results of Maritime Target Detection Based on SVM Classifier Evaluation of Channel Coding Techniques for Massive Machine-Type Communication in 5G Cellular Network Real-Time Abnormal Event Detection in the Compressed Domain of CCTV Systems by LDA Model Compound Model of Navigation Interference Recognition Based on Deep Sparse Denoising Auto-encoder Analysis on the Influence of BeiDou Satellite Pseudorange Bias on Positioning
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1