{"title":"定格动画在建筑中的应用:物质与光","authors":"C. J. Camacho","doi":"10.14198/I2.2016.4.03","DOIUrl":null,"url":null,"abstract":"An analysis of the stop-motion technique is started because it helps to understand architectural scales where models become future prototypes of building and landscape infrastructures. Stop motion is an animation technique of clay puppets to make a physically manipulated object appears to move on its own in static environments through light, color and sound changes. As same as the stop-motion technique incorporates the best parts of a shooting, architectural models synthesize micro-processes of greater impact- rooms with fluctuations in relative humidity, in temperature, in ventilation and in lighting- by using special effects that are processed in post-production. Several room prototypes are built with fix parameters such as size and camera position and others variable such as materials, light and characters. These settings show a microcosm that gives a sensorial and atmospheric approach. In this way, projects could be places where magic reigns such as the twilight vision of traditional Japanese interiors described by Junichiro Tanizaki who was also linked to ambient conditions and changing moods in his texts and where it is possible to take advantage of the imperfection of handmade models used by Tim Burton which have texture that digital technologies cannot reproduce. The aim is to get a micro-scale for applying in the process that analyzes an intermediate scale where the architecture model needs to be tested by some atmospheric conditions such as a wind tunnel; and, finally, in the macro-scale where weather simulations on a landscape model such as a sector of the coast or the river are the main characters to test future flooding and prepare prevention and security measures.","PeriodicalId":298878,"journal":{"name":"[i2]: Investigación e Innovación en Arquitectura y Territorio","volume":"91 12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"La aplicación de stop-motion en arquitectura: materia y luz\",\"authors\":\"C. J. Camacho\",\"doi\":\"10.14198/I2.2016.4.03\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"An analysis of the stop-motion technique is started because it helps to understand architectural scales where models become future prototypes of building and landscape infrastructures. Stop motion is an animation technique of clay puppets to make a physically manipulated object appears to move on its own in static environments through light, color and sound changes. As same as the stop-motion technique incorporates the best parts of a shooting, architectural models synthesize micro-processes of greater impact- rooms with fluctuations in relative humidity, in temperature, in ventilation and in lighting- by using special effects that are processed in post-production. Several room prototypes are built with fix parameters such as size and camera position and others variable such as materials, light and characters. These settings show a microcosm that gives a sensorial and atmospheric approach. In this way, projects could be places where magic reigns such as the twilight vision of traditional Japanese interiors described by Junichiro Tanizaki who was also linked to ambient conditions and changing moods in his texts and where it is possible to take advantage of the imperfection of handmade models used by Tim Burton which have texture that digital technologies cannot reproduce. The aim is to get a micro-scale for applying in the process that analyzes an intermediate scale where the architecture model needs to be tested by some atmospheric conditions such as a wind tunnel; and, finally, in the macro-scale where weather simulations on a landscape model such as a sector of the coast or the river are the main characters to test future flooding and prepare prevention and security measures.\",\"PeriodicalId\":298878,\"journal\":{\"name\":\"[i2]: Investigación e Innovación en Arquitectura y Territorio\",\"volume\":\"91 12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-06-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"[i2]: Investigación e Innovación en Arquitectura y Territorio\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.14198/I2.2016.4.03\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"[i2]: Investigación e Innovación en Arquitectura y Territorio","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.14198/I2.2016.4.03","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
La aplicación de stop-motion en arquitectura: materia y luz
An analysis of the stop-motion technique is started because it helps to understand architectural scales where models become future prototypes of building and landscape infrastructures. Stop motion is an animation technique of clay puppets to make a physically manipulated object appears to move on its own in static environments through light, color and sound changes. As same as the stop-motion technique incorporates the best parts of a shooting, architectural models synthesize micro-processes of greater impact- rooms with fluctuations in relative humidity, in temperature, in ventilation and in lighting- by using special effects that are processed in post-production. Several room prototypes are built with fix parameters such as size and camera position and others variable such as materials, light and characters. These settings show a microcosm that gives a sensorial and atmospheric approach. In this way, projects could be places where magic reigns such as the twilight vision of traditional Japanese interiors described by Junichiro Tanizaki who was also linked to ambient conditions and changing moods in his texts and where it is possible to take advantage of the imperfection of handmade models used by Tim Burton which have texture that digital technologies cannot reproduce. The aim is to get a micro-scale for applying in the process that analyzes an intermediate scale where the architecture model needs to be tested by some atmospheric conditions such as a wind tunnel; and, finally, in the macro-scale where weather simulations on a landscape model such as a sector of the coast or the river are the main characters to test future flooding and prepare prevention and security measures.