{"title":"通用的并发和后处理动画与证明","authors":"J. O. Henriksen","doi":"10.1145/324138.324194","DOIUrl":null,"url":null,"abstract":"Proof Animation/sup TM/ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid-size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector-based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proof's superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDraw/sup TM/ interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware.","PeriodicalId":287132,"journal":{"name":"Online World Conference on Soft Computing in Industrial Applications","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"20","resultStr":"{\"title\":\"General-purpose concurrent and post-processed animation with Proof\",\"authors\":\"J. O. Henriksen\",\"doi\":\"10.1145/324138.324194\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Proof Animation/sup TM/ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid-size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector-based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proof's superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDraw/sup TM/ interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware.\",\"PeriodicalId\":287132,\"journal\":{\"name\":\"Online World Conference on Soft Computing in Industrial Applications\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"20\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Online World Conference on Soft Computing in Industrial Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/324138.324194\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Online World Conference on Soft Computing in Industrial Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/324138.324194","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
General-purpose concurrent and post-processed animation with Proof
Proof Animation/sup TM/ is a family of products for animating discrete event simulations. Proof is available in a variety of versions, including an inexpensive, student version, mid-size and unlimited-size commercial versions, a run-time version, and a royalty-free, redistributable demo viewer. Proof is an ASCII-stream-driven, general-purpose animation system which runs on readily available PC hardware. Its vector-based geometry provides a large animation canvas and the ability to zoom in or out, while maintaining crisp, clear images. Proof includes built-in drawing tools and CAD import/export for ease in creating animation layouts. Proof's open architecture makes it ideally suited for serving as a concurrent or post-processed animation engine for models written in a wide variety of simulation and programming languages. Proof's superior power and performance assure smooth, realistic motion for animations, regardless of their size, complexity, or application. Proof uses Microsoft's DirectDraw/sup TM/ interface for accessing video hardware. DirectDraw is a built-in component of Windows 98 and Windows 2000, and it is available as an add-on for Windows 95. Proof is able to exploit high-performance MMX hardware.